Shenner Playthrough
Posts pertaining to my playthrough of Shenner the Nord
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In Which Shenner Invades Fort Frostmoth and Reopens Raven Rock Mine
And, back to the Skyrim playthroughs! Specifically, Shenner’s last session, in which I did some more initial action in Raven Rock before moving on to helping Captain Veleth with his ash spawn problem, and finding the truth of what happened to Graetian Caerellius in Raven Rock Mine.
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In Which Shenner Meets Hermaeus Mora and Goes to Solstheim
Most of this session was finishing up some loose ends, both side quests and main plot stuff–until I finally got Shenner, with Rulnik and Gogh in tow, over to Solstheim! Which means I am now officially going to be running Dragonborn with this alt, but with some dabbling in the additional AE content on Solstheim as well.
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In Which Shenner Quests Through Blackreach
As expected, this session was pretty much the one for running Blackreach. Found all the crimson nirnroot, and got the Elder Scroll! And picked fights with a lot of Falmer.
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In Which Shenner Quests Through Raldbthar and Alftand
As expected, I picked up where I left off after the last Shenner session, re-doing the beginning of Raldbthar, and proceeding on to finding the Aetherium Forge. And since I had time to do so, I proceeded to go pester Septimus Signus about his thoughts on where I could find an Elder Scroll. Spoiler alert: Alftand!
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In Which Shenner Quests into Raldbthar
This is a somewhat shortish post, but this was about all I had time to play on a work night! Main action: getting another aetherium shard, finishing up the Brothers in Irons quest, and heading into Raldbthar for the final shard.
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In Which Shenner Quests through Mzinchaleft and Arkngthamz
Turned out I had a few more side quests to do still, before sending Shenner off to Solstheim! This is a double session post, covering sessions in which I hit Mzinchaleft to recover Mjoll the Lioness’ sword Grimsever, and then hit Arkngthamz to get Katria’s plot underway. And there was fishing! SO MUCH FISHING.
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In Which Shenner Becomes Thane of the Reach
Two major highlights of this session: Shenner achieved the thaneship of the Reach, and then busted up a Daedric cult in Dawnstar!
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In Which Shenner Faces An Awkward Situation
This was mostly a pretty low-key session, with a bunch of building, moving stuff around, and following up on Fishing-related quests.
But I also did some followup on the directive from the Jarl of Markarth to go kill a Forsworn leader. The awkward part of this: the leader in question was in Druadach Redoubt, lair of the Forsworn I just helped escape from Cidhna Mine. Awkward.
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In Which Shenner Thwarts a Conspiracy and Battles a Giant Spirit Crab
This session saw my running the last couple of quests on Viriya’s branch of the Fishing content! Which sent me boinging between Bronze Water Cave, Alftand Ruined Tower, and Markarth–and then off to Dawnstar, for round two of the invasion of the frenzied mudcrabs! Meanwhile, since I was in Markarth anyway, I ran the Forsworn Conspiracy.
Also, did a little unexpected activity that started the Brothers in Irons quest, one of the few remaining Alternative Armors quests I haven’t done yet!
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In Which Shenner is Proclaimed the Fisher Queen
I actually did main plot stuff in this session–i.e., visiting Paarthurnax and getting the objective to find the Elder Scroll, and learning the Clear Skies Shout–but I’m way more amused by how I got word that a song was written about how awesome I have become at fishing. LOL. Spent time on other side quests as well, finishing off the Pets plotline, recovering a staff for Enthir to get Onmund’s amulet back, and finding a couple aspects of the game that were buggy even though I’m running the USSEP in this playthrough.