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In Which Faanshi Goes on a Crime Spree
Mostly, this session was all about running jobs to improve the reputation of the Thieves Guild! I re-established the Guild in both Whiterun and Markarth, got a couple of merchants willing to come sell to the Guild, and got a new fence recruited to move merchandise along.
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In Which Shenner Acquires Sunder and Wraithguard
In this session, I mostly ran the entirety of the Sightless Pit–not only the original very large main dungeon, but also the new vault added by the AE content, where you can find the artifacts Sunder and Wraithguard!
Neat artifacts, very tasty enchantments, possibly worth getting for heavy-armor-oriented melee characters. One problem though: the big clanky extra-tough centurion guarding them.
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In Which Faanshi Becomes a Nightingale
This session was all about revving up into my favorite parts of the Thieves Guild plotline: raiding Mercer Frey’s house, and then becoming a Nightingale! So now Faanshi has the Nightingale armor and the Nightingale Blade, as well as Chillrend. Also, I ran Folgunthur, and picked up the third of the aetherium shards at Mzulft.
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In Which Shenner Gains Two Hammers and the Thaneship of Haafingar
Eventful session! Returned to Crystaldrift Cave and acquired the hammer Nerveshatter; concluded the Cursed Tribe quest, and acquired the hammer Volendrung; concluded the Beyond the Grave quest, and acquired Daedric plate armor; acquired Proudspire Manor and got the thaneship of Haafingar; and successfully cleared Giant’s Tooth, to move the Dying Wish quest towards its conclusion.
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In Which Shenner Banishes a Wolf Queen and Gains Another House
Less new action in this session than I was hoping for, but well, what action there was was fun, so that’s okay! It helps that I can try to vary up what old action I’m doing compared to Faanshi’s sessions, just so I’m not doing the same thing at the same time with the two characters.
Highlights of this session: banished the spirit of the Wolf Queen, Potema; got permission to buy Proudspire Manor in Solitude; retrieved the stolen books from Fellglow Keep; bought Tundra Homestead near Whiterun; killed the dragon at Lost Tongue Overlook; and got a journal about a mysterious weapon out of Crystaldrift Cave.
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In Which Shenner Acquires Thaneships, a Unicorn, and a Goblin
Extremely eventful session! Shenner picked up thaneships in Morthal and Riften, tracked down and tamed a unicorn, rescued a goblin from imprisonment by a false god, and retrieved a set of Daedric mail!
(And if you’re going, “Hey Anna, I thought you were alternating between Faanshi and Shenner,” you are correct! But this time I wanted two back to back Shenner sessions, because I wanted closure with Movarth.)
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In Which Faanshi Becomes Arch-Mage of the College of Winterhold
Highly eventful session with Faanshi, as I resolved the College of Winterhold plot (hurray! I’m the Arch-Mage), but also made significant progress on the Thieves Guild plotline. 😀
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In Which Faanshi Discovers the Location of the Staff of Magnus
This session was mostly all about the mage college! Moved the plot pointer there along by running Mzulft, which got me the info about the Staff of Magnus being in Labyrinthian. And as a bonus, I killed a Blood Dragon at Largashbur, where the remaining Orcs are in fact still alive!
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In Which Faanshi Returns a Lexicon and Quests for Daedric Princes
Eventful session, though nothing particularly new: I ran Avanchnzel, and obtained Azura’s Star as well as the hammer Volendrung. And, side helping of furnishing Honeyside finally, as well as doing a couple of minor side quests and facing some thugs sent after me for thievery revenge!
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In Which Faanshi Becomes Thane of the Rift
Pretty much what this one says on the tin: hurray! I got the thaneship of the Rift! And Honeyside, and Iona as my latest housecarl.