Elessir Playthrough
Posts pertaining to my playthrough of Elessir the Dunmer
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In Which Elessir Opens an Oblivion Gate and Joins the Dawnguard
Short-ish post for Elessir’s Skyrim run, just because nothing terribly new here. But I do as always have some commentary!
Main action here: finishing running The Cause; getting the Gray Cowl of Nocturnal and the sword Bloodthirst; a bit of Thieves Guild shenanigans; and finally joining the Dawnguard.
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In Which Elessir Acquires Mehrunes’ Razor and Quests Through Rielle
Continuing my hard push through getting caught up on my backlog of playthrough posts, here’s the next one for Elessir in Skyrim! Main action here: reforging the Gauldur amulet; acquiring Mehrunes’ Razor; taking out Aesrael and acquiring the Elven Hunter armor; slaying Crowstooth and acquiring the dragonplate armor; clearing Arcwind Point; and last but not least, questing into Rielle to see what the Mythic Dawn cultists are seeking in its depths.
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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
Now that I’m finally done rebuilding all the galleries, I can get caught up on backlogged playthrough posts! Here’s another round of Elessir, mostly covering stuff I’ve done before in other playthroughs, but with a bit of Lucien commentary. Main action: taking out J’datharr the Thalmor assassin; slaying the dragon Vuljotnaak; beginning my run through The Cause; getting the amulet fragments from Geirmund’s Hall and Folgunthur; acquiring Dawnfang & Duskfang from the Guardian Vault in the Ratway; taking over Bloodchill Manor after clearing the vampires out of there; becoming Thane of the Pale after slaying a giant for Skald; and becoming Thane of Hjaalmarch after clearing out the vampires in Movarth’s Lair.
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In Which Elessir Battles Mercer Frey, Thalmor, and Forsworn
Just about everything in this post for Elessir’s run is familiar territory, but I still found things to comment on! Main action: moving the Thieves Guild further along; running the Thalmor Embassy; heading to Karthspire to hit Alduin’s Wall; and meeting Paarthurnax at the Throat of the World.
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In Which Elessir Becomes Thane of Winterhold and a Nightingale
Latest post from my Elessir playthrough! Main action in this one: finishing up the Saints and Seducers plot, by taking out the second Seducers camp and then the mad conjurer Thoron; returning the Sword of Jyggalag to Staada; locating the remains of missing College of Winterhold apprentices; recovering the Helm of Winterhold and becoming thane of Winterhold; reforging the Arms of Chaos; and pushing the Thieves Guild plotline along to the point of becoming a Nightingale.
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In Which Elessir Investigates Ruins and Caverns, and Becomes Thane of Haafingar
Back to Elessir in Skyrim! Main action in this post: running the Fall of Winterhold quest for the Immersive College of Winterhold mod, and then running Runoff Caverns, one of the few areas in Anniversary Edition content I hadn’t actually played through yet. And as a tasty after-dinner mint, I also got Elessir thaned up in Solitude!
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In Which Elessir Defies Maven Black-Briar and Becomes Thane of the Rift
Latest action out of Elessir, my non-Legacy of the Dragonborn modded playthrough! Main action in this post: running Goldenglow Estate and then Honningbrew Meadery for the Thieves Guild plotline; running the Interception plot to help out the Remnants agents; confronting Kinthal’s Saints bandits near Karthwasten; helping the Orc stronghold Largashbur with a giant problem; running Avanchnzel and returning the Lexicon there; buying Honeyside and becoming thane in the Rift; and returning Azura’s Star to Aranea, and heeding Azura’s directive to cleanse Malyn Varen’s soul out of it.
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In Which Elessir Seeks Azura’s Star and Joins the Thieves Guild
Time to get caught up on Elessir! Main action here: going after Azura’s Star; fighting Tyra Blood-Fire (right after slaying an Elder Dragon); acquiring the Headman’s Cleaver; joining the Thieves Guild; and taking out a nest of skooma dealers to work on the thaneship in Riften.
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In Which Elessir Becomes Arch-Mage of the College of Winterhold
Swinging back around to Skyrim, and Elessir’s run in particular. Main action here: finishing up getting instruments for the Bards College; investigating what happened to the family in Frostflow Lighthouse; claiming Goldenhills Plantation; and doing a hard push through the rest of the College of Winterhold plot, running Mzulft and Labyrinthian, and then returning to the college for the finale.
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In Which Elessir Saves Dawnstar and Finds a Lost Drum
Another single-session post, this time for Elessir, as I try to keep my backlog of game notes moving. 🙂
This session features running the nightmares plot in Dawnstar and getting the drum out of Halldir’s Cairn. With a heaping side helping of WTF as I discover the game put itself into Master tier Difficulty without my wanting it to.