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In Which Delga Explores the Soul Cairn
This is actually a double session post, since I didn’t get to put up one yesterday. Covered here is the play done on Friday 12/24 and Saturday 12/25.
And it works out nicely regardless, because this basically means I can cover all of the Soul Cairn action in one single post!
So mostly, this post is all about the Soul Cairn. Which was mostly the same as previous playthroughs, with the exceptions of doing things in a different order, and also actually killing the Reaper this time through.
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In Which Delga Rescues Priests and Hunts for Elder Scrolls
Continuing the Dawnguard quest line with this session! Got Dexion Evicus rescued, also got Florentius rescued, and proceeded to the parts of the plot where two more Elder Scrolls are needed above and beyond the one that Serana has. Conveniently, since I haven’t yet found the Elder Scroll for the main plot, this means I can get that done now too!
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In Which Delga Rescues a Vampire and Searches for a Moth Priest
Primary goal of this session was moving the Dawnguard plot further along, from the point where I rescue Serana to the point where she and I are looking for the Moth Priest.
With a side helping of killing a whole bunch of dragons, getting issues with the Standing Stones sorted, and selling and stashing stuff in Whiterun!
(This post is going up on Thursday 12/23, but this is actually for the play session done on Tuesday 12/21.)
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In Which Delga Forges the Aetherial Crown and Joins the Dawnguard
Pretty plot-heavy session here, since I resolved Arniel’s side quest as well as the Lost to the Ages quest, and began play on Dawnguard!
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In Which Merawen Finally Returns at Least a Bit to the Main Plot
As of this session I found myself growing a bit weary of tromping around throwing a bunch of Illusion and Destruction spells around, and looking for excuses to pick fights with bandits and/or Falmer. So in between doing all of that, I did finally go to Dragonsreach in Whiterun, and get the Jarl to agree to help me trap a dragon—if I could do something about this war thing going on.
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In Which Merawen Explores Yngol’s Barrow and Narzulbur
Another “general adventuring” type session! Details behind the fold.
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In Which Merawen Foils a Conspiracy and Escapes Cidhna Mine
Most of the action of this session was just general adventuring and crafting—up to the part where I got back to Markarth, and ran the Forsworn Conspiracy/No One Escapes Cidhna Mine! plot again.
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In Which Merawen Escapes the Soul Cairn and Finds the Location of Auriel’s Bow
This session was all about moving the Dawnguard plot along, finishing up adventures in the Soul Cairn and then moving on to Ancestor Glade, to do the necessary ritual to locate Auriel’s Bow. And now we’re getting into my favorite part of the whole Dawnguard quest line!
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In Which Merawen Hunts Still More Vampires for the Dawnguard
This was another session all about the Dawnguard side quests, because I had to chug through a few more to finally get to the last one I wanted to do! With the obligatory side helpings of confronting dragons and bandits, and this time also Thalmor. And more building work on Heljarchen Hall as well.
Plus, Gregor the housecarl is now properly outfitted with his own suit of dragonplate armor, as well as dragonbone weapons. You work for the Dragonborn, you will be outfitted correctly!
Also, this post contains considerable saltiness about the Hide and Seek quest, since I got another round of that. And today’s favorite Skyrim bug: trying to rescue a kidnap victim from vampires, only to discover the kidnap victim has buggered off for home all by herself!
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In Which Merawen Builds Heljarchen Hall and Gains a New Steward
This was a fairly low-key session for the most part, as most of it went towards just working on building Heljarchen Hall, or acquiring stashes of building materials elsewhere to bring there. Plus, a side helping of dragon fighting, and discovering previously undiscovered locations, including a section of the map I hadn’t ever seen before as Alarrah, either!