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In Which Ysani Marries Her Housecarl
Very eventful session with three overall main themes: moving the main plot along enough to get to Alduin’s Wall (and by extension, getting the Blades Armor and Dragonbane); finding the Crown of Barenziah, and bringing it back to the Thieves Guild; and last but not least, marrying Argis the Bulwark!
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In Which Delga Acquires the White Phial and the Final Aetherium Shard
Two main overall goals with this session: bringing back the components for Quintus to repair the White Phial, and finally making it to Raldbthar to recover the fourth and final aetherium shard.
With a side helping of not one, not two, but three different dragons slain! Two of whom had names! You fought well, Nahagliiv and Viinturuth.
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In Which Delga Visits Alduin’s Wall and Becomes Thane of Hjaalmarch
This session saw advancement on the main plot, wherein Delga caught up with Delphine and Esbern and learned the lore of Alduin’s Wall. After that, I went to Morthal to investigate a house burning, killed some vampires, and became Thane of Hjaalmarch!
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In Which Merawen Recovers a Ghost’s Sword and Goes to Volunruud
Another “general adventuring” kind of session, with the two main points being finishing the quest to get the sword for the ghost in the Old Hroldan Inn, and then going to Volunruud and getting what I’m pretty sure is my last available Shout word off a Word Wall.
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In Which Merawen Quests Through Falkreath and the Reach
Short-ish session, without any particular goal in mind other than general adventuring! Most notable things I did were taking out a trio of Thalmor who had an execution order against me, and visiting a haunted inn!
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In Which Merawen Finds the Aetherium Forge and Alduin’s Wall
This session was all about finishing up the Lost to the Ages quest, and finding the Aetherium Forge—and then returning to the main quest and finding Alduin’s Wall.
Mostly familiar territory and not too different from how Alarrah did both of these things. But I have at least a little commentary to make, so here we go!
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In Which Merawen Gains Solitude for the Guild and Saves Esbern from the Thalmor
This session’s primary highlights were opening up Solitude for the Thieves Guild, after running the Dainty Sload plot—and then saving Esbern from the Thalmor, as I finally returned to the main plot and moved that along some more. I’m about to hit level 46, so it’s a good time to go get Dragonbane at Alduin’s Wall!