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In Which Ysani Goes on a Thieving Spree
I had thought I’d hit the Thalmor Embassy in this session. But Paul pointed out to me quite correctly that that is a thing I really should savor, so I think I’ll be keeping that for the weekend when I have time for longer play sessions! So in the meantime, that’ll let me finish up all the stuff necessary to become Guildmaster of the Thieves Guild!
And with that goal in mind, I finished up Solitude and started in on Markarth’s jobs!
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In Which Delga Becomes Thane of Haafingar
This session saw the conclusion of the Potema plot, and my officially becoming one of Elisif’s thanes in Solitude! With a side helping of battling necromancers at Fort Snowhawk.
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In Which Delga Interrupts the Resurrection of the Wolf Queen
Continuing my efforts to become Thane of All the Places, this session saw me make progress towards doing that in Haafingar, by doing part one of the Potema plot and buying Proudspire Manor.
Also, surprise housecarl standing down as Lydia volunteered herself to be my steward at Windstad Manor!
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In Which Merawen Becomes Thane of Falkreath and Investigates for the Guild
This was a very eventful session, as I got some important side things done and moved the main Thieves Guild plot a little further along!
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In Which the Dragonborn Goes to Volskygge
For this session, I had two main overall goals:
- Following up on the “Letter from a Friend” that advised me to go find “the source of power” at Volskygge
- Seeing if I could generate a new dragon to kill, to see if I could clear the dragon corpse haunting Whiterun
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In Which the Dragonborn Does a Whole Lot of Things Actually
This is a long one, so buckle up! Had multiple sessions yesterday, before and after dinner, and did a lot of things! Bought Proudspire Manor and the property where I could build Heljarchen Hall. Cleared out Raldbthar to get the second Aetherium Shard. Killed a whole lotta bandits. And kept having dead dragons drop on me in the middle of Whiterun!
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In Which the Wolf Queen Turns Out to Not Be Too Big a Problem, Really
Picked up where I left off last night, in the middle of infiltrating the catacombs under Solitude to get to the spirit of Potema, the so-called Wolf Queen, and take her out before she could finish resurrecting herself and start rampaging across Skyrim.
And while this certainly was a fun quest, ultimately I didn’t find it as difficult as others—say, taking out Malkoran during The Break of Dawn.
Details behind the fold!
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In Which the Dragonborn Follows Up on that Wolf Queen Problem
Highlights of last night’s Skyrim run:
- Taking another crack at Mount Anthor and finding out about the “source of power” there
- Getting a direct request from Elisif the Fair to take her slain husband’s war-horn to a shrine of Talos
- Returning to Solitude to report in on that–only to learn from Falk Firebeard that oh shit Potema’s spirit is still active and loose in the Solitude Catacombs
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In Which the Dragonborn’s Player Completely Forgot a Post
It has come to my attention that I COMPLETELY MISSED a Skyrim write up. Because I have also done the first of the two quests fearing the Wolf Queen, Potema! This was done for Sunday’s run, between the Thalmor Embassy (and the two minor quests in Solitude), and the Mind of Madness Quest.
I did actually try write this up before, but I think I accidentally deleted it without meaning to. Oops. So let’s try this again, shall we?
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In Which the Dragonborn Discovers Serious Weirdness in the Blue Palace
The main highlight of this Skyrim run was doing the quest called “The Mind of Madness”, which involves you investigating what’s really going on with the Pelagius Wing of the Blue Palace in Solitude. Other than that, I tried to follow up on a couple other quests, but those didn’t go so well!