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In Which Kendeshel Claims Some Ships and Solves a Haunting
Withholding a specific summary on this post because it contains plot spoilers for the end of the Project AHO mod. AND two plots for Legacy of the Dragonborn: Night At the Museum, and It Belongs in a Museum. Content warning for some graphic horror imagery in the screenshots. Screenshots are password protected if you don't want to see them.
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In Which Kendeshel Recovers Her Freedom
In which Kendeshel's player plays through more of the Project AHO mod, the specifics of which I will not get in this summary because spoilers; and in which Kendeshel returns to Skyrim long enough to kill the dragon Sahloknir in Kynesgrove, and recover her housecarl Lydia for help in resolving the situation in Sadrith Kegran.
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In Which Kendeshel is Kidnapped and Sold into Slavery
In which Kendeshel retrieves a lost journal in Sunderstone Gorge; becomes thane in Falkreath; acquires land and begins the building of Lakeview Manor; follows the trail of clues in a journal to visit a runestone and a shrine; meets the mysterious figure who stole the Horn of Jurgen Windcaller, and agrees to travel to Kynesgrove with her to slay a dragon; and last but not least, has all her plans upended when she is captured by slavers and dragged off to a secret Dunmer settlement beneath Skyrim, where she is sold to a Telvanni wizard.
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In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile
In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.
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In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath
In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.
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In Which Kendeshel Journeys to Skyrim, Again
In which Kendeshel's player does take two of her arrival in Solitude, having had to restart the playthrough due to discovering mod breakage. _Mostly_ same action as in previous post, but with a few changes and additional commentary.
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In Which Kendeshel Comes to Skyrim in Search of Relics
In which Kendeshel, half-Redguard, half-Altmer scholar and relic hunter, comes to Solitude to join the staff of the Dragonborn Gallery; journeys to Helgen only to discover it destroyed by a dragon; recovers the Dragonstone from Bleak Falls Barrow; is VERY surprised to discover she is Dragonborn when she helps Whiterun kill a dragon; recovers a lost artifact at Silent Moons Camp; and saves the Jarl of Whiterun from assassination, letting her claim the Bow of Obfuscation.