Now back to Kendeshel! This is a mix of vanilla Skyrim content as well as modded stuff. Vanilla action includes some side questing, but also running Blood on the Ice in Windhelm; buying Hjerim; becoming thane of Eastmarch; taking out the Thalmor assassin threatening Malborn; clearing Lost Knife Hideout and getting the Headman’s Cleaver; retrieving the White Phial in Forsaken Cave; slaying Potema; buying Proudspire Manor; and becoming thane of Haafingar.
This post contains spoilers for three of the mods I’m running in this playthrough: major spoilers for Legacy of the Dragonborn and Wyrmstooth, and minor post-plot spoilers for Moon and Star. Legacy spoilers are specific to the Excavation of Windcaller Pass quest, and Wyrmstooth’s spoilers are for the beginning of its overall plot. Read with caution if you’re not already familiar with these mods.
Time for catchup with Kendeshel and Legacy of the Dragonborn! Main Skyrim action covered here: clearing Kolskeggr Mine of the Forsworn; meeting up with Delphine and Esbern at Karthspire, and in parallel, running the Crypt of the Heart quest; going to High Hrothgar and meeting Paarthurnax; rescuing Gogh the goblin; running Wolfskull Cave for the Potema quest; helping out the Hall of the Dead in Markarth with a cannibal problem; and running Dead Man’s Dread.
Also significant spoilers in this post for the Legacy of the Dragonborn Skyrim mod, including location of the last two members of the Explorers Society that I needed to recruit; further action with the Shattered Legacy quest; and the first part of running the quest The Excavation of Windcaller Pass.
Back to Kendeshel’s Skyrim playthrough. Main game action: saving Dawnstar from nightmares and becoming Thane of the Pale; beginning the building of Heljarchen Hall and getting Gregor as housecarl; acquiring Azura’s Star; running the Thalmor Embassy; and saving Esbern from the Ratway.
This post contains minor post-plot spoilers for Moon and Star and Project AHO, involving characters you can encounter after running Moon and Star, and location of the AHO. And minor spoilers for Legacy of the Dragonborn, involving functionality available in the Safehouse and the locations of a couple of items for Tools of the Trade.
This post covers running the Moon and Star mod’s plotline in Kendeshel’s Skyrim playthrough, and as such, contains massive spoilers for that mod. If you haven’t played this mod yet and think you might want to, you should hold off on reading this post for now.
I also have up a spoiler-free review of the mod if you’d like to read that instead.
There are also spoilers here for Legacy of the Dragonborn, covering how to find the Hall of Secrets and how to launch the Tools of the Trade quest to find a bunch of useful items.
And since the screenshots for this mod do involve spoilers for Moon and Star, the screenshot gallery is password-locked. You can find the password at the bottom of this post.
Since Kendeshel’s next post is going to feature my running the Moon and Star mod, and therefore by definition will have major spoilers for that mod, this post is to do a non-spoilery review of the mod for anybody who hasn’t played it yet and thinks they might want to.
The TL;DR version: mixed feelings about this one, though not as strong as with Project AHO. It makes a few small but mostly nice additions to the overall game environment. But I feel like certain aspects of the story are kind of lacking. And after you finish the plot, there are side effects that are kind of annoying.
Details behind the fold. I’ll structure this similarly to how I reviewed Project AHO.
This post for my Kendeshel playthrough primarily features finishing off the College of Winterhold plotline, and becoming Arch-Mage of the college. Some minor spoilers here for the Project AHO mod (involving usefulness of quest rewards from that), as well as minor spoilers for Legacy of the Dragonborn (more details about the beginning of the Shattered Legacy plot, and of a side quest available at Mzulft).
This is a single session post, because I want to give myself space for commentary for Kendeshel finishing up the civil war in Skyrim–and also, for having significant plot kick in for Legacy of the Dragonborn. Side helping here of running more of the mage college plot as well.
Spoilers here for the Legacy of the Dragonborn mod: services available from particular NPCs, the beginning of the “Shattered Legacy” plot, and some hints about backstory for Auryen.
This is a single-session post, but I had a lot of commentary on it, so keeping the length down by focusing on a single session! Main action here: setup of quests in and around Riften; getting Wujeeta to tell me about her skooma dealer; helping Largashbur with their initial giant attack; reporting to the Imperial camp in the Rift and getting orders to lean on Anuriel; blackmailing Anuriel for info; helping Hadvar’s squad commander the wagon for supplies; taking over Fort Greenwall; killing another dragon in Solitude; joining the College of Winterhold; discovering the Eye of Magnus (not to mention Jyrik Gauldurson) in Saarthal; taking out the Seducers bandits camped near Fort Kastav; and reporting to Hadvar to help him break into the fort.
This is a big chonky post, covering two days’ worth of action in my Legacy of the Dragonborn playthrough. Main items of interest here are beginning to find recruits for the Explorer’s Society; helping Whiterun fight off a Stormcloak attack; recovering a fragment of Wuuthrad for the Companions, and being formally inducted into their number; returning Olaf’s Verse to the Bards College and being formally inducted into their number as well; taking Fort Dunstad for the Empire; and recovering missing instruments for the Bards College; and finding the Minor Lord’s Mail.
Here’s a post documenting a new adventure in modding for me: creating my first local patch in xEdit!
Turns out I triggered a problem known to folks on the Legacy of the Dragonborn Discord–where dragon attacks inside Solitude are astonishingly common. For the session I played with Kendeshel on 10/7, the post for which will be going up soon, I had three.
I’ve had dragon attacks in previous playthroughs in Solitude, sure! But three in one session? Definitely a bit much. 😆
More about this behind the fold.