Back to Kendeshel’s Skyrim playthrough. Main game action: saving Dawnstar from nightmares and becoming Thane of the Pale; beginning the building of Heljarchen Hall and getting Gregor as housecarl; acquiring Azura’s Star; running the Thalmor Embassy; and saving Esbern from the Ratway.
This post contains minor post-plot spoilers for Moon and Star and Project AHO, involving characters you can encounter after running Moon and Star, and location of the AHO. And minor spoilers for Legacy of the Dragonborn, involving functionality available in the Safehouse and the locations of a couple of items for Tools of the Trade.
This post covers running the Moon and Star mod’s plotline in Kendeshel’s Skyrim playthrough, and as such, contains massive spoilers for that mod. If you haven’t played this mod yet and think you might want to, you should hold off on reading this post for now.
I also have up a spoiler-free review of the mod if you’d like to read that instead.
There are also spoilers here for Legacy of the Dragonborn, covering how to find the Hall of Secrets and how to launch the Tools of the Trade quest to find a bunch of useful items.
And since the screenshots for this mod do involve spoilers for Moon and Star, the screenshot gallery is password-locked. You can find the password at the bottom of this post.
This post for my Kendeshel playthrough primarily features finishing off the College of Winterhold plotline, and becoming Arch-Mage of the college. Some minor spoilers here for the Project AHO mod (involving usefulness of quest rewards from that), as well as minor spoilers for Legacy of the Dragonborn (more details about the beginning of the Shattered Legacy plot, and of a side quest available at Mzulft).
This is a single session post, because I want to give myself space for commentary for Kendeshel finishing up the civil war in Skyrim–and also, for having significant plot kick in for Legacy of the Dragonborn. Side helping here of running more of the mage college plot as well.
Spoilers here for the Legacy of the Dragonborn mod: services available from particular NPCs, the beginning of the “Shattered Legacy” plot, and some hints about backstory for Auryen.
This is a big chonky post, covering two days’ worth of action in my Legacy of the Dragonborn playthrough. Main items of interest here are beginning to find recruits for the Explorer’s Society; helping Whiterun fight off a Stormcloak attack; recovering a fragment of Wuuthrad for the Companions, and being formally inducted into their number; returning Olaf’s Verse to the Bards College and being formally inducted into their number as well; taking Fort Dunstad for the Empire; and recovering missing instruments for the Bards College; and finding the Minor Lord’s Mail.
I thought I was done with commentary on Project AHO, but not quite. Got a couple more minor spoilery comments about the AHO in this post, pertaining to rewards given in that mod and how they apply to my playthrough moving forward, as well as Kendeshel’s mindset after her experiences with that plot.
Also, spoilery commentary in this post about Legacy of the Dragonborn as well, as this features the Shadows of One’s Past quest for that mod.
Aside from that, action in this post that isn’t mod-specific includes getting the Daedric plate armor, cleaning out the first Saints bandits camp for the Saints and Seducers quest, joining the Imperial Legion, joining the Companions, running Dead Men’s Respite, doing the civil war champions fight, and running Korvanjund to get the Jagged Crown.
This is the third of three posts covering main action for the Project AHO mod, so I’ll be getting into major spoilers for that mod’s plotline.
There is also plot action in here for Legacy of the Dragonborn, specifically involving the quests Night At the Museum and It Belongs in a Museum.
This post is the second of a series covering my playthrough of the Project AHO Skyrim mod. Spoilers major and minor abound here, so be advised before you proceed. Note also that I found at least two significant loopholes in the mod’s story structure, and I go into great depth about those here.
In general this post is one of my longer ones, so buckle in for a long read if you want to have a look.
If you want my non-spoiler take on the mod instead, you can find that in Review of Project AHO mod (non-spoiler version).
This Kendeshel post covers my getting Runil’s journal for him out of Sunderstone Gorge, getting the thaneship in Falkreath, starting the building of Lakeview Manor, meeting Delphine in Riverwood, and getting on the road with her to go to Kynesgrove and kill Sahloknir…
At which point the plotline for the Project AHO mod kicked in. This post will include major spoilers for that mod in particular, so please be advised. If you think you might want to run this mod but don’t want the spoilers for it, please have a look at my Review of Project AHO mod (non-spoiler version) post.
Some minor spoilers as well for Legacy of the Dragonborn. Brief mentions of actions for the Book of Wonders quest, as well as changes I noted with the progression of the storyline in general, and certain tweaks the mod makes to AE Skyrim content.
As has become standard in the early stages of my Skyrim playthroughs, I did the double header of running A Daedra’s Best Friend parallel with The Break of Dawn. Because Barbas is just too damned useful when it comes to going after Malkoran!
Also, I ran Robber’s Gorge, took out the bandit Peladius at Dragon Bridge, claimed Hendraheim as a house, took out Kematu and his warriors to resolve the In My Time of Need quest, worked on building out the farm at Goldenhills Plantation, and got Noster Eagle-Eye his helmet back.