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In Which Shenner Acquires Azura’s Star and a Daughter
In which Shenner recovers lost flin for Ri'saad, and a Moon Amulet for Kharjo; begins investing in merchant shops; retrieves Nettlebane and a sapling to replace the dying Gildergreen in Whiterun; adopts Lucia as a daughter; and repairs Azura's Star.
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In Which Shenner Acquires Mehrunes’ Razor
In which Shenner acquires the pieces of Mehrunes' Razor, and then defies Mehrunes Dagon by keeping the weapon on her own terms; and in which she discovers evidence of a slain Spell Knight whose stolen heart has been corrupted by witches.
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In Which Shenner Impresses the Jarl of Riften
In which Shenner is directed to seek stolen books for the mage college; makes many improvements to her new farm; slays a bandit leader for a Winterhold bounty; and makes a name for herself in Riften, gaining the favor of the Jarl.
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in Which Shenner Gains a Farm and Joins the College of Winterhold
In which Shenner investigates a bandit's alleged death; does more fishing in Riften; hunts a fugitive Forsworn; thwarts a mage who wants to become a hagraven; fights zombies; gains a farm near Rorikstead; and joins the College of Winterhold.
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In Which Shenner Recovers the Horn of Jurgen Windcaller and Slays a Dragon Priest
In which Shenner recovers the Horn of Jurgen Windcaller; slays the dragon Sahloknir at Kynesgrove; slays another dragon and a Dragon Priest at Shearpoint; slays bandits and gains fine new armor; and builds a house at Lakeview.
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In Which Shenner Kills Dragons and Quests for Daedric Princes
In which Shenner slays multiple dragons; acquires Dawnbreaker, the Masque of Clavicus Vile, and the Savior's Hide; and discovers the unpleasant result of a necromantic ritual that went horribly, horribly wrong.
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In Which Faanshi Hunts for Ingredients
In which Faanshi slays a dragon near Honningbrew Meadery; hunts for deathbell and nightshade in Morthal, Solitude, and Falkreath; purchases the hilt of Mehrunes' Razor; and builds more of Lakeview Manor.
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In Which Shenner Goes Bandit Hunting
In which Shenner hunts bandits, first near the Guardian Stones, and then at Bilegulch Mine by the directive of the Jarl of Falkreath.
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In Which Faanshi Quests Through Shriekwind Bastion and Shadowgreen Cavern
In which Faanshi finds a Word of Power--and a pissed-off master vampire--in Shriekwind Bastion; and in which she recovers a lost helmet in Shadowgreen Cavern.
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In Which Faanshi Recovers a Lute and a Drum
In which Faanshi recovers a missing lute and drum, and returns them to the grateful professors from the Bard's College who sent her in search of them.