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In Which Harrowhark is Inducted as a Bard, Then Goes After Mercer Frey
Four session post, just because I’ve been more in a mood for Harrow than Kendis this week. And because I fell behind doing Harrow’s posts! Main action in this post is all about Harrow finishing off the Bards College plotline, and then returning to Thieves Guild action! Time to go after Mercer “Murderous Lying Bastard” Frey. 😀
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In Which Harrowhark Becomes Thane of Haafingar
Big Bards College action all over this pair of sessions, as I proceeded through Flute, Poetic Edda, and into Lute studies, as well as discovering how the spellsongs and general performance powers work. Meanwhile, I finished off Potema and bought Proudspire Manor, which let me become thane in Haafingar!
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In Which Harrowhark Acquires Mehrunes’ Razor and Joins the Bards College
This post features Harrow finishing off getting the Gauldur Amulet as well as Mehrunes’ Razor, and learning how to craft amber and madness gear after fighting the mad smith Evethra.
Biggest highlight of this post, though, is finally beginning the Bards College with Harrow–and y’all, I’m in love with this mod already!
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In Which Harrowhark Takes on the Thalmor and Becomes a Nightingale
Greatest hits action in this trio of sessions for Harrowhark–because it was Happy Fun Let’s Go Fuck Things Up at the Thalmor Embassy Time! Followed by the part of the Thieves Guild plotline where you get to join the Nightingales, which is where the really good parts kick in. <3
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In Which Harrowhark Learns of Her Guildmaster’s Treachery
Triple session post because I got behind putting posts up this past week, and I wanted to get Harrow caught up. Main action in this post: getting Volendrung; finishing up the Saints and Seducers plotline; and last but definitely not least, returning to the Thieves Guild plotline and running Snow Veil Sanctum, with Mercer “Murderous Lying Bastard” Frey!
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In Which Harrowhark Does Contracts for the Brotherhood
And with this post, Harrowhark has officially begun work for her new associates of the Dark Brotherhood. So that was actually kind of fun in the shady-as-fuck being-an-assassin way. And I’ll be intrigued to see how the drama building internally to the Brotherhood plays through, particularly in conjunction with the additions from the Dark Brotherhood for Good Guys mod.
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In Which Harrowhark Becomes Thane of Riften
Main action in this double session post: gaining the thaneship in Riften, and by extension, Honeyside and Iona as latest housecarl; finishing off the thieving jobs in Markarth and getting Endon as the local fence for the Guild; commenced the Crypt of the Heart plot for the Spell Knight armor; and ran the Folgunthur barrow to move the Forbidden Legend quest along.
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In Which Harrowhark Joins the Dark Brotherhood
Finally hit the sessions wherein Harrow does, in fact, officially join the Dark Brotherhood. Coming into this a little antsy, but we’ll see how running the Dark Brotherhood for Good Guys mod impacts this!
Also featured in this post: having to do an additional mod install to fix a lingering bug from running Forgotten City; beginning work in Riften to get set up as thane there; also beginning the Fishing plotlines; running the Forsworn Conspiracy; and moving Thieves Guild action further along finally, by reaching the plot of getting Markarth’s special job queued up.
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In Which Harrowhark Visits the Forgotten City
All of my Skyrim posts are spoiler-laden by definition. But this one has a particularly high volume of spoilers, because in the two sessions covered here, I talk about running the plot for the Forgotten City mod. If you haven’t ever played this mod and think you might want to, and if having spoilers in advance would wreck your ability to enjoy the mod, I strongly recommend you bookmark this post and come back to it later.
If you want a short spoiler-free review, check this post instead. (And if you’re reading this post directly on Dreamwidth instead of on the main Anna Plays Skyrim site, here’s the direct Dreamwidth version of the spoiler-free post.)
And now, let’s talk about the Forgotten City! With a side helping of getting the swords Bloodthirst and Red Eagle’s Bane, killing a dragon at Fort Greymoor, and seeing a herd of wild horses. <3
This post is very long, because I have a lot to say about the mod. Brace for verbosity!
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Spoiler-free short review of the Forgotten City mod
When I put out a call for what mods were recommended for a modded Skyrim run, one of the strongest recs I got was for one called The Forgotten City. This thing got a Writer’s Guild award for the strength of its plot, and the team that created it went pro and turned the overall plot structure into a standalone game, even.
I can now say that I’ve run this mod in Harrow’s run, and I enjoyed it immensely. I had a couple of small quibbles with it, but these were minor quibbles indeed. So if you’re in a position to run mods on Skyrim, I do highly recommend you consider checking this out.
I’ll be going into depth about my experiences with the mod in Harrow’s next full post. But by definition, that post will be chock full of spoilers. If you think you might want to run this mod at all, you might want to skip that post until you do.
In this post, I will limit myself to spoiler-free commentary, just enough to offer up a few tidbits and let you decide if you think the mod sounds like fun to you.
Deets (again, spoiler-free) behind the fold.