• Shenner Playthrough

    In Which Shenner Banishes a Wolf Queen and Gains Another House

    Less new action in this session than I was hoping for, but well, what action there was was fun, so that’s okay! It helps that I can try to vary up what old action I’m doing compared to Faanshi’s sessions, just so I’m not doing the same thing at the same time with the two characters.

    Highlights of this session: banished the spirit of the Wolf Queen, Potema; got permission to buy Proudspire Manor in Solitude; retrieved the stolen books from Fellglow Keep; bought Tundra Homestead near Whiterun; killed the dragon at Lost Tongue Overlook; and got a journal about a mysterious weapon out of Crystaldrift Cave.

  • Ysani Playthrough

    In Which Ysani Marries Her Housecarl

    Very eventful session with three overall main themes: moving the main plot along enough to get to Alduin’s Wall (and by extension, getting the Blades Armor and Dragonbane); finding the Crown of Barenziah, and bringing it back to the Thieves Guild; and last but not least, marrying Argis the Bulwark!

  • Ysani Playthrough

    In Which Ysani Seeks Words of Power and Entry Among Thieves

    And now we shift tone in this run from College of Winterhold to Thieves Guild. Which is a very distinct tonal and moral shift, and I have some thoughts about how Ysani is approaching this! How do you go from taking over the College of Winterhold to running off to join the Thieves Guild in Riften? And why?

    Answer: because Ysani’s hellbent on fucking up the Thalmor as much as possible, and the Thieves Guild are going to help her do it. Plus, she rather likes the mages at this point and wants to keep them out of this if she can.

  • Ysani Playthrough

    In Which Ysani is Challenged to a Duel

    The subject line on this post only captures part of what I did in this session, but I’m using this for the subject line because it was the main new action: i.e., being challenged to a wizard duel in Whiterun!

    But I also cleared Shriekwind Bastion, killed the dragon at Mount Anthor, and proceeded through the mage college plotline.

  • Dawnguard,  Merawen Playthrough

    In Which Merawen Hunts Still More Vampires for the Dawnguard

    This was another session all about the Dawnguard side quests, because I had to chug through a few more to finally get to the last one I wanted to do! With the obligatory side helpings of confronting dragons and bandits, and this time also Thalmor. And more building work on Heljarchen Hall as well.

    Plus, Gregor the housecarl is now properly outfitted with his own suit of dragonplate armor, as well as dragonbone weapons. You work for the Dragonborn, you will be outfitted correctly!

    Also, this post contains considerable saltiness about the Hide and Seek quest, since I got another round of that. And today’s favorite Skyrim bug: trying to rescue a kidnap victim from vampires, only to discover the kidnap victim has buggered off for home all by herself!

  • Dawnguard,  Merawen Playthrough

    In Which Merawen Quests All Over Skyrim for the Dawnguard

    This session was all about the side quests for the Dawnguard, with a mix of quests from Sorine, Gunmar, and Florentius. Kidnap victims were rescued! Vampires were plammoed with crossbow bolts! Lost Dawnguard relics were acquired!

    And through it all, Merawen boinged back and forth to several points between Markarth and Riften, all over the map. Most of the locales I hit in this session were places I’d been to before, either as Alarrah or as Merawen. But a couple of them were brand new to me, and that was fun!