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In Which Delga Slays Dragon Priests and Makes No Friends Among the Thalmor
This session‘s preliminary action was visiting Ragnvald, to fight the dragon priest there and get its Shout word, and doing the same at Shearpoint because I wanted that Throw Voice Shout!
Main action saw me return to the main plot for a little while, because I decided it was high time that I go pay a call on the Thalmor Embassy! Proceeded through the recovery of Esbern from Riften, and getting Delphine and Esbern setting out for Sky Haven Temple.
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In Which Merawen Defeats the Wolf Queen for Solitude
This session was pretty much entirely driven by wanting to whittle down the side quests, for the Guild and otherwise–and also by realizing that holy crap, I have about 25,000 gold, that’s enough to buy Proudspire, maybe I should go get Elisif to make me her thane?
So I did the plot to defeat Potema the Wolf Queen and keep her from being resurrected. Also moved the Forbidden Legends quest along, and did a whole bunch of thievery and other side quests as well.
Also, pro tip: try to avoid reading scrolls that will set you and nearby enemies on fire, if you don’t also want to set your housecarl on fire and piss her off. JUST SAYING.
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In Which Merawen Hits the Goldenglow Estate for the Thieves Guild
In this session, I had the great fun of running another main Thieves Guild quest, which had the challenge of seeing if I could make it through the job without killing a single NPC. Answer: yes!
Also took on two dragons, a bunch of Alik’r warriors, and a bunch of bandits, as well as recovering an amulet for the priest at Whiterun’s Hall of the Dead.
Commentary and screenshots all behind the fold!
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In Which Merawen Learns Who Took the Horn of Jurgen Windcaller
This was another very eventful session, with a lot of bouncing around between various locations, and some moving along of the main plot as well. Main-plot-wise, I’m to the point of having the Thalmor Embassy as the next major thing to do. Side-plot-wise, I got Dawnbreaker! And spent enough time in Whiterun that it felt a lot like an Alarrah session, really.
Which just goes to show that I need to get back to the Thieves Guild. Muahaha.
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In Which the Dragonborn is Reminded of the Main Plot
Last night’s run was me finally going “y’know, I really ought to move the main plot of this game along another notch”—but, being me, that wasn’t all I did, either!
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In Which the Dragonborn Goes Hunting and Fights a Dragon Priest
Since this whole question of owning property and needing to buy and/or build and/or furnish houses is increasing Alarrah’s expenses, I didn’t have any particular quest in play last night. Instead, I bopped around various places doing bounties, so I could try to build up my stock of gold.