Morrowind
Main parent category for all posts about playing Morrowind
-
Getting up and running on the new Steam Deck
My overall impressions of the new OLED Steam Deck I've acquired (picoreview: overall splendid, especially improved Bluetooth). Reinstating all my previous games was easier than expected! This post goes into detail on how I reinstalled everything, and has my general impressions of the device as well.
-
In Which Tembriel Tries to Decide What to Do Next
In which Tembriel discovers a talking mudcrab merchant; checks on the status of the stronghold House Hlaalu is building for her; and does some light work for the Fighters Guild.
-
In Which Tembriel is Infected With and Cured of the Divine Disease
In which Tembriel wipes out the Sixth House base at Ilunibi, but is cursed with corprus by Dagoth Gares as she slays him; ventures to Tel Fyr in search of a cure, and meets the last of the Dwemer; is successfully cured of the disease and returns to Balmora; and learns that she is to replace Caius Cosades as head of the Blades on Vvardenfell.
-
In Which Tembriel Sees Some Men About a Stronghold
In which Tembriel gains the deed and contract she needs to found a stronghold with House Hlaalu; and in which she proceeds to Gnaar Mok in search of the Sixth House base that Caius of the Blades has charged her to take down.
-
In Which Tembriel Gets the Rest of Her Glass Armor
In which Tembriel slays a problematic hunger at the Sarano Ancestral Tomb, and a problematic bandit leader at Sargon; and in which she finishes acquiring a full set of glass armor.
-
In Which Tembriel Gets Glass Armor
In which Tembriel gathers money to outfit herself in the glass armor for sale in Ghostgate, by selling some of the fine items she acquired in the Burial Caverns, and then providing aid to the Mages Guild in Sadrith Mora.
-
In Which Tembriel is Not the Nerevarine–Yet
In which Tembriel recovers the Bonebiter Bow from the Urshilaku Burial Caverns; is proclaimed Clanfriend by the Ashlanders; and advised that she is not the Nerevarine, but could _become_ the Nerevarine; and receives orders to wipe out a Sixth House base.
-
In Which Tembriel Does Not Let the Burial Caverns Daunt Her
In which Tembriel does yet more training, and additional strikes on the Urshilaku Burial Caverns, which allow her to claim more valuable loot from the place in her quest to make it to the bow the Ashlanders wish her to retrieve.
-
In Which Tembriel is Stymied by Forgetting to Save
In which Tembriel takes another run at the Urshilaku Burial Caverns, only for her player to be stymied by forgetting to save her game properly--causing multiple rollbacks. AUGH.
-
In Which Tembriel Tries the Burial Cavern Again
In which Tembriel trains heavily at the Mages Guild; and in which she ventures once more to the Urshilaku Burial Caverns, this time getting farther in and finding the first of the treasures hidden within.