-
In Which Elessir Speaks to the Greybeards and Cleanses Meridia’s Temple
Four sessions covered in this one, this is a big post!
Lots of early playthrough action for Elessir’s run, with the main highlights being running the In My Time of Need plot (in favor of Kematu); acquiring the Bow of Shadows; acquiring and furnishing Breezehome; going to High Hrothgar and speaking to the Greybeards; running Shroud Hearth Barrow; picking up Lucien as my second follower; investigating the zombie ritual site (and triggering the subsequent random zombie hordes); acquiring Hendraheim; running the Daedra’s Best Friend plot; and last but certainly not least, running Kilkreath Temple to get Dawnbreaker.
-
In Which Harrowhark Opens an Oblivion Gate
A lot of action in this one, with thievery action in both Solitude and Whiterun, the purchasing of Tundra Homestead, and last but not least, defeating the Mythic Dawn at Red Scar Cavern and venturing into the Deadlands through the Oblivion gate there.
-
In Which Shenner Heads to the Forgotten Vale
Couple of sessions combined into one post, with the overall theme of “Shenner and Serana head to the Forgotten Vale in search of Auriel’s Bow”.
-
In Which Faanshi Quests Through Castle Volkihar and the Soul Cairn
We’re now reaching my favorite parts of Dawnguard in Faanshi’s playthrough! In this double session post, I got her to Castle Volkihar with Serana, and into the Soul Cairn to look for Serana’s mother Valerica–and many of the other fun things in the Soul Cairn as well.
-
In Which Faanshi Rescues a Moth Priest
Moving on through the Dawnguard plotline, to the point where I rescued Dexion Evicus!
-
In Which Shenner Goes Bandit Hunting
And now, to get caught up on Shenner posts! This one is for play done on Monday 5/23. Main action: what it says on the tin, i.e., hunting for bandits! And by extension, making myself known to the Jarl of Falkreath.
-
In Which Ysani Gains Windhelm for the Thieves Guild
This session was almost all Thieves Guild action! Got in a bit of side questing first, before finishing the required jobs in Windhelm to gain Niranye as a fence and get Torsten Cruel-Sea’s aid in giving the Guild a foothold in the city. Then I moved on to Markarth to do the same! Finished the required jobs in Markarth as well, and made it as far as recovering Endon’s silver mold to open up that city for the Guild as well.
Also, let’s pour one out for the horse bought at the beginning of the session, who didn’t even make it to the end of it!
-
In Which Delga Hunts for Schematics and Blood Samples
This session was more tying up of loose ends post-Dawnguard: hunting for more schematics for Sorine, visiting the Paragon Portal in the Forgotten Vale, and tracking down the remaining needed blood samples for Septimus.
And oh yes: getting the Oghma Infinium, and the next meeting with Hermaeus Mora!
-
In Which Delga Acquires Lakeview Manor and Slays a Silver Hand Leader
Finally got Lakeview Manor started, setting up my third official home in this run and the first of the buildable ones! And also moved the Companions plotline a little further along, by assassinating a Silver Hand leader by the order of Aela the Huntress.
Plus, a side helping of bandit bounty, and as always, lots and lots and lots of smithing!
-
In Which Merawen Continues General Adventuring
Very low-key session in which I did only a little actual adventuring, really—and a lot of crafting to work on leveling up.