And now, to get caught up on Shenner posts! This one is for play done on Monday 5/23. Main action: what it says on the tin, i.e., hunting for bandits! And by extension, making myself known to the Jarl of Falkreath.
This session was almost all Thieves Guild action! Got in a bit of side questing first, before finishing the required jobs in Windhelm to gain Niranye as a fence and get Torsten Cruel-Sea’s aid in giving the Guild a foothold in the city. Then I moved on to Markarth to do the same! Finished the required jobs in Markarth as well, and made it as far as recovering Endon’s silver mold to open up that city for the Guild as well.
Also, let’s pour one out for the horse bought at the beginning of the session, who didn’t even make it to the end of it!
This session was more tying up of loose ends post-Dawnguard: hunting for more schematics for Sorine, visiting the Paragon Portal in the Forgotten Vale, and tracking down the remaining needed blood samples for Septimus.
And oh yes: getting the Oghma Infinium, and the next meeting with Hermaeus Mora!
Finally got Lakeview Manor started, setting up my third official home in this run and the first of the buildable ones! And also moved the Companions plotline a little further along, by assassinating a Silver Hand leader by the order of Aela the Huntress.
Plus, a side helping of bandit bounty, and as always, lots and lots and lots of smithing!
Very low-key session in which I did only a little actual adventuring, really—and a lot of crafting to work on leveling up.
Short-ish session, without any particular goal in mind other than general adventuring! Most notable things I did were taking out a trio of Thalmor who had an execution order against me, and visiting a haunted inn!
This session was all about the side quests for the Dawnguard, with a mix of quests from Sorine, Gunmar, and Florentius. Kidnap victims were rescued! Vampires were plammoed with crossbow bolts! Lost Dawnguard relics were acquired!
And through it all, Merawen boinged back and forth to several points between Markarth and Riften, all over the map. Most of the locales I hit in this session were places I’d been to before, either as Alarrah or as Merawen. But a couple of them were brand new to me, and that was fun!
Last night’s goal was predominantly “see how many people of Falkreath I can help so as to become Thane”. This wound up leading me to four different overall themes for the evening, only one of which actually ticked an item off the “Assist the people of Falkreath” quest:
- Killing a giant southwest of Whiterun’s western watchtower to fulfill a Falkreath bounty
- Investigating why a party of hunters went missing
- Discovering that the death of a little girl in Falkreath was at the hands of a werewolf—who was cursed by the Daedric Prince Hircine
- Killing yet more bandits to fulfill another Falkreath bounty