• Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Takes Windhelm for the Empire

    This is a single session post, because I want to give myself space for commentary for Kendeshel finishing up the civil war in Skyrim–and also, for having significant plot kick in for Legacy of the Dragonborn. Side helping here of running more of the mage college plot as well.

    Spoilers here for the Legacy of the Dragonborn mod: services available from particular NPCs, the beginning of the “Shattered Legacy” plot, and some hints about backstory for Auryen.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Takes Fort Greenwall and Joins the College of Winterhold

    This is a single-session post, but I had a lot of commentary on it, so keeping the length down by focusing on a single session! Main action here: setup of quests in and around Riften; getting Wujeeta to tell me about her skooma dealer; helping Largashbur with their initial giant attack; reporting to the Imperial camp in the Rift and getting orders to lean on Anuriel; blackmailing Anuriel for info; helping Hadvar’s squad commander the wagon for supplies; taking over Fort Greenwall; killing another dragon in Solitude; joining the College of Winterhold; discovering the Eye of Magnus (not to mention Jyrik Gauldurson) in Saarthal; taking out the Seducers bandits camped near Fort Kastav; and reporting to Hadvar to help him break into the fort.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Defies Maven Black-Briar and Becomes Thane of the Rift

    Latest action out of Elessir, my non-Legacy of the Dragonborn modded playthrough! Main action in this post: running Goldenglow Estate and then Honningbrew Meadery for the Thieves Guild plotline; running the Interception plot to help out the Remnants agents; confronting Kinthal’s Saints bandits near Karthwasten; helping the Orc stronghold Largashbur with a giant problem; running Avanchnzel and returning the Lexicon there; buying Honeyside and becoming thane in the Rift; and returning Azura’s Star to Aranea, and heeding Azura’s directive to cleanse Malyn Varen’s soul out of it.

  • Skyrim,  Skyrim Together Playthrough

    In Which the Dragonborns Retrieve the Horn of Jurgen Windcaller

    Long overdue post, this was the last session we did in Skyrim Together, way back at the end of August! Action covered in this run: advancing the Thieves Guild plot; reporting to the Greybeards finally on High Hrothgar; going after the Horn of Jurgen Windcaller; meeting up with Delphine and killing Sahloknir at Kynesgrove; and returning the Horn to the Greybeards.

  • Finds-The-Way Playthrough,  Skyrim

    In Which Finds-The-Way Becomes Thane of Riften and Robs an Estate

    Swinging back around to Skyrim in German, and my Argonian, Finds-The-Way! Primary action in this: getting the rest of the instruments for the Bards College, hunting down skooma dealers for Riften and becoming thane, getting Honeyside and housecarl Iona, getting Shadowfoot Sanctum, robbing Goldenglow Estate, and running Darklight Tower to pick up Illia as my steward for Goldenhills Plantation.

  • Skyrim,  Skyrim Together Playthrough

    In Which the Dragonborns Are Betrayed By Their Guildmaster

    A long-overdue Skyrim Together post, literally a month after we had this session! Did I mention I’m way, way behind on getting my playthrough posts up?

    Main action in this is Thieves Guild stuff, and specifically the part where Mercer Frey’s true colors are revealed, and the Dragonborn then has to break into a museum. Fun times!

    Heaping side helping, though, of my having to replay everything we did in this session solo because my game broke. Oof.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Does Contracts for the Brotherhood

    And with this post, Harrowhark has officially begun work for her new associates of the Dark Brotherhood. So that was actually kind of fun in the shady-as-fuck being-an-assassin way. And I’ll be intrigued to see how the drama building internally to the Brotherhood plays through, particularly in conjunction with the additions from the Dark Brotherhood for Good Guys mod.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Becomes Thane of Riften

    Main action in this double session post: gaining the thaneship in Riften, and by extension, Honeyside and Iona as latest housecarl; finishing off the thieving jobs in Markarth and getting Endon as the local fence for the Guild; commenced the Crypt of the Heart plot for the Spell Knight armor; and ran the Folgunthur barrow to move the Forbidden Legend quest along.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Joins the Dark Brotherhood

    Finally hit the sessions wherein Harrow does, in fact, officially join the Dark Brotherhood. Coming into this a little antsy, but we’ll see how running the Dark Brotherhood for Good Guys mod impacts this!

    Also featured in this post: having to do an additional mod install to fix a lingering bug from running Forgotten City; beginning work in Riften to get set up as thane there; also beginning the Fishing plotlines; running the Forsworn Conspiracy; and moving Thieves Guild action further along finally, by reaching the plot of getting Markarth’s special job queued up.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Becomes a Thief–and a Vampire

    This was a huge eventful session, in which I did a great deal of things initially in an attempt to get Vilja killed off. But she kept doggedly holding her own in battle! So i finally punted to a backup plan, which resulted in the dismissal of all of Harrow’s followers–but also in her becoming infected with Sanguinare Vampiris, and fleeing her party’s company rather than risk endangering them. So now she’s run off to join the Thieves Guild in Riften…

    But her disease has run its course. And now she’s a vampire.

    This post is enormous, since a lot of things happened in it. You may want to grab a snack or a drink before you settle in with this one!