-
In Which Faanshi Steals a Horse and More Stones of Barenziah
The Steam Deck may be the cool new kid in my slowly growing assortment of “things I can game on”, but I’ve still got a Nintendo Switch! And last night I played more of Faanshi on it, just to move her along a little more. Main action: running the Promises to Keep plot, and helping Louis Letrush steal the horse Frost from Black-Briar Lodge; and stealing a couple more Stones of Barenziah.
-
In Which Faanshi Seeks Paragon Treasure and Stones of Barenziah
Extremely low-key session, where most of the action was me hitting the Paragon Portal in the Forgotten Vale, and bopping around to various places to check on how many more Stones of Barenziah I need. I figured this is good interim activity to take care of while I work on getting Shenner through Solstheim, before I take Faanshi over there!
-
In Which Faanshi Gains Auriel’s Bow and Defeats Lord Harkon
Double session post! This sees Faanshi finishing up Dawnguard, by finishing her run through Forgotten Vale, getting Auriel’s Bow, and then taking it back to the Dawnguard to rally them to accompany her and Serana to Castle Volkihar. And take down Lord Harkon!
-
In Which Faanshi Becomes Mora’s Champion and Adopts a Daughter
This session was mostly all about tying up loose ends and whittling down the inventory before I throw myself headlong into looking for Auriel’s Bow in Forgotten Vale. Notably, I got the Oghma Infinium–and also a daughter, as I adopted Sofie of Windhelm!
-
In Which Faanshi Becomes Guildmaster and Raids the Thalmor Embassy
With this session of Faanshi’s, definitely a couple of the greatest hits of Skyrim: becoming Guildmaster of the Thieves Guild, and rampaging through the Thalmor Embassy! Which did turn out to be a rampage, because dremora.
This post is for play done on Saturday 6/25; the next one will be for Shenner’s play on Sunday 6/26.
-
In Which Faanshi Goes on a Crime Spree
Mostly, this session was all about running jobs to improve the reputation of the Thieves Guild! I re-established the Guild in both Whiterun and Markarth, got a couple of merchants willing to come sell to the Guild, and got a new fence recruited to move merchandise along.
-
In Which Faanshi Slays Mercer Frey and Returns the Skeleton Key
This session was all about the Thieves Guild action, with the final confrontation with Mercer Frey at Irkngthand, a couple more side jobs done for the Guild, and last but definitely not least, return of the Skeleton Key to the Twilight Sepulcher. And Faanshi’s becoming a full Agent of Nocturnal. \0/
-
In Which Faanshi Becomes a Nightingale
This session was all about revving up into my favorite parts of the Thieves Guild plotline: raiding Mercer Frey’s house, and then becoming a Nightingale! So now Faanshi has the Nightingale armor and the Nightingale Blade, as well as Chillrend. Also, I ran Folgunthur, and picked up the third of the aetherium shards at Mzulft.
-
In Which Faanshi Becomes Thane of the Rift
Pretty much what this one says on the tin: hurray! I got the thaneship of the Rift! And Honeyside, and Iona as my latest housecarl.
-
In Which Faanshi Slays a Dragon Priest and Aids Some Forsworn
Two major items of note in this session: killing the dragon and the Dragon Priest Krosis at Shearpoint, and running the Forsworn Conspiracy in Markarth! With a side helping of thievery action as well.