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In Which Elessir Explores the Soul Cairn
While I’m waiting for the RaceMenu mod to update itself again following the latest Skyrim update, I’m taking the time to get caught up on the backlog of posts. So here’s another Skyrim catchup post from mid-December, this time in Elessir’s playthrough. This is moving the Dawnguard questline along, and in particular, the Soul Cairn!
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In Which Finds-The-Way Finally Finds the Dark Brotherhood
I have fallen behind on my playthrough posts again, in no small part because I’ve been in a headspace where I’ve been way more interested in just straight up playing. But I have continued to take notes for blog fodder! So here’s some catchup dating from mid-December. This is the Skyrim session in which Finds-The-Way finally gets to encounter the Dark Brotherhood. ‘Bout goddamned time, says Finds!
And there’s Thieves Guild action in there too, and the obligatory German language geekery.
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In Which Finds-The-Way Finds an Oblivion Gate
Keeping this post to a single session, just because Finds-The-Way’s posts get longer than average from language geekery!
Main action in this one, though, was running the rest of The Cause. I’ve done that a few times now so nothing terribly new about that. So this post will mostly be language geekery!
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In Which Elessir Rescues a Vampire and a Moth Priest
Time to check back in with my Elessir playthrough in Skyrim! With this post and its two sessions, I’m finally kicking off Dawnguard with this alt. Read on for the details!
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In Which Finds-The-Way Slays a Thalmor Assassin and a Cruel Headmistress
Double session post for Finds-The-Way! Main action here: meeting Paarthurnax; running Volunruud; committing some light thievery in both Whiterun and Solitude; taking out J’datharr the Thalmor assassin; taking out Evethra the mad mage; acquiring the greatsword Shadowrend; showing up for a fishing contest and taking out the bandits who tried to ambush her; acquiring the hammer Nerveshatter; slaying Grelod the Kind at the Riften orphanage; and slaying Crowstooth and Alvasorr the Rat at Arcwind Point.
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In Which Elessir Opens an Oblivion Gate and Joins the Dawnguard
Short-ish post for Elessir’s Skyrim run, just because nothing terribly new here. But I do as always have some commentary!
Main action here: finishing running The Cause; getting the Gray Cowl of Nocturnal and the sword Bloodthirst; a bit of Thieves Guild shenanigans; and finally joining the Dawnguard.
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In Which Finds-The-Way Slays Mercer Frey and Adopts Some Daughters
Back to Finds-The-Way in Skyrim, now! In this run, primary action was getting my Nightingale on: taking out Mercer Frey in Irkngthand, and then returning the Skeleton Key to the Twilight Sepulcher. And also, I adopted both Lucia and Sofie!
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In Which Elessir Acquires Mehrunes’ Razor and Quests Through Rielle
Continuing my hard push through getting caught up on my backlog of playthrough posts, here’s the next one for Elessir in Skyrim! Main action here: reforging the Gauldur amulet; acquiring Mehrunes’ Razor; taking out Aesrael and acquiring the Elven Hunter armor; slaying Crowstooth and acquiring the dragonplate armor; clearing Arcwind Point; and last but not least, questing into Rielle to see what the Mythic Dawn cultists are seeking in its depths.
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In Which Finds-The-Way Becomes a Nightingale
Everything in this post is stuff I’ve played before in previous Skyrim runs. But even though the action was familiar, I still had a couple of surprises I’d never seen before! Read on for the details. As well as German language geekery, since this is part of my ongoing playthrough in German, starring Finds-The-Way!
Main action run: acquiring the remaining pieces of the Gauldur amulet, and reforging it; taking out the Golden Saints bandits near Karthwasten; taking out the mad conjurer Thoron in the Solitude sewers; robbing Mercer Frey’s house in Riften; and last but definitely not least, becoming a Nightingale!
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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
Now that I’m finally done rebuilding all the galleries, I can get caught up on backlogged playthrough posts! Here’s another round of Elessir, mostly covering stuff I’ve done before in other playthroughs, but with a bit of Lucien commentary. Main action: taking out J’datharr the Thalmor assassin; slaying the dragon Vuljotnaak; beginning my run through The Cause; getting the amulet fragments from Geirmund’s Hall and Folgunthur; acquiring Dawnfang & Duskfang from the Guardian Vault in the Ratway; taking over Bloodchill Manor after clearing the vampires out of there; becoming Thane of the Pale after slaying a giant for Skald; and becoming Thane of Hjaalmarch after clearing out the vampires in Movarth’s Lair.