Skyrim Together Playthrough
Posts pertaining to playing Skyrim Together Reborn
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In Which the Dragonborns Kill a Bunch of Bandits and Acquire Hendraheim
In which Rhanys, Luciriel, and Kitty head to Falkreath to see about getting the favor of the Jarl; speak with a werewolf in the guard barracks; are ordered by the Jarl to go kill a bandit leader for him, and take out bandits in both Knifepoint Ridge and Bilegulch Mine; kill a dragon near Cracked Tusk Keep; rescue a hunter at Moss Mother Cavern; have some stern differences of opinion with some Thalmor; and fight the warrior Eydvina Shield-Hearth to gain custody of her house Hendraheim.
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In Which the Dragonborns Fight Thalmor and Rescue Esbern
In which the Dragonborns raid the Thalmor embassy, with very messy results, but get the information they rampaged in there for; and in which they rescue Esbern from the Ratway in Riften, and escort him back to Riverwood to rendezvous with Delphine.
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In Which the Dragonborns Retrieve the Horn of Jurgen Windcaller
In which the Dragonborns discover the extent of Mercer Frey's treachery back at the Guild; report finally to High Hrothgar to speak to the Greybeards; go to Ustengrav to seek out the Horn of Jurgen Windcaller; join forces with Delphine to slay Sahloknir at Kynesgrove; and return the Horn to the Greybeards.
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In Which the Dragonborns Are Betrayed By Their Guildmaster
In which the Dragonborns venture into Snow Veil Sanctum with Mercer Frey, only to discover their Guildmaster is a treacherous bastard; agree to help Karliah get a certain journal translated; and break into a Dwemer museum to get info for that journal. Also in which Luciriel's player has game breakage and has to re-run all of the same action solo. THANKS, GAME!
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In Which the Dragonborns Interrupt a Ritual and Infiltrate a Warehouse
In which the Dragonborns interrupt a summoning ritual in Wolfskull Cave; steal some wine for an Argonian, and then trail him through the East Empire Company Warehouse and Brinewater Grotto; extinguish a lighthouse fire; and report back to the Thieves Guild with what they learned from Gulum-Ei.
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In Which the Dragonborns Slay Malkoran and a Couple Other NPCs While They’re At It
In which the trio of Dragonborns finds Malkoran a tough foe in Kilkreath, but take him out after much effort and acquire Dawnbreaker; acquire the Wabbajack from Sheogorath, with rather less effort; and acquire a horse and a house, or at least for ONE of them, in Whiterun.
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In Which the Dragonborns Try Very Hard to Deliver a Beacon
In which the trio of Dragonborns try to help Largashbur with a giant problem, but are rebuffed; in which there are a stupid number of bears and vampires; in which we have our asses handed to us by a dragon and a dragon priest; and in which getting into the Kilkreath Ruins to recover Dawnbreaker proves _surprisingly_ difficult.
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In Which Three Dragonborns Quest for the Thieves Guild
In which Rhanys, Luciriel, and Kitty raid the Goldenglow Estate to lean on its owner; fight bandits just outside Riften; sabotage the Honningbrew Meadery; and trigger a surprise melee between Whiterun guards and Eorlund Gray-Mane at the Skyforge.
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In Which the Dragonborn Trio Joins the Thieves Guild
In which Rhanys, Luciriel, and Kitty set out from Whiterun; fight mages at Fort Amol; brawl with a beggar at Shor's Stone; fight bandits at Fort Greenwall; and pass Brynjolf's tests for admittance into the Thieves Guild.
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In Which Skyrim Together is Slightly Less Weird This Time
In which Luciriel, Kitty, and Rhanys clear Dustman's Cairn of draugr, Bleakwind Basin of giants (but not mammoths), and Valtheim Tower of bandits; and in which they obtain Nettlebane and a sap sample from the Eldergleam, to restore the Gildergreen in Whiterun.