Here are my screenshots for the playthrough for the Redguard Kendeshel! I cannot paginate these, so apologies for the length of this album list.
Several of these screenshot galleries contain significant spoilers for the mods I’m running in this playthrough: Legacy of the Dragonborn, Project AHO, Moon and Star, and Wyrmstooth.
And a couple of the galleries are explicitly password-locked. Use the following passwords for these specific galleries:
Session 10: haunting
Sessions 22-23: moonandstar
Stonehollow Rebuilt
The view of the town of Stonehollow, once it is properly rebuilt following its destruction by dragonfire.
Shrine of Talos
Spotted this little shrine of Talos while exploring around Stonehollow. The bit of broken statue on the left suggests that this shrine used to be more grand. Not sure whether that damage was part of the dragon attack, or was already done before the dragon showed up.
Room at the Handsome Hermit
This was the room I rented at the Handsome Hermit. Bit of a nice change of pace from standard Skyrim inns.
Main Room of the Handsome Hermit
Still fairly similar to the interiors of the smaller inns of Skyrim... but just different enough to vary it up a bit. I liked the overall design of this place!
Icicles and Mushroom
One presumes that if giant mushrooms had spawned here courtesy of spores blown over by Morrowind, these fungi have managed to adapt to the much colder conditions. This mushroom does not at first glance appear to have suffered from having icicles hanging off of it, anyway!
Wild Open Marsh
I rather liked this open, marshy area. It reminds me a bit of the areas north of Morthal, but given that this is colder terrain, it strikes me more as "moor" or "tundra" than it does "marsh"! Kind of Gothic, really. I almost expect the Hound of the Baskervilles to be running across this terrain.
Abandoned Camp
This is an abandoned Stormcloak camp I found when crossing the marsh. Clearly the Stormcloaks must have found Wyrmstooth interesting enough to send over scouts to explore the place. Especially if they knew the Empire has a presence here.
Krakevisa
Exterior view of Krakevisa. I liked the architectural design here. Again, different enough from most of what I see playing the main Skyrim content that it was really neat to see.
Some Unfortunate Stormcloak
Just inside Krakevisa, I found this dead Stormcloak slumped across what looked like a well. I suspect this was one of the prior inhabitants of that abandoned camp.
Underground Town
Even after exploring the main structure of Krakevisa, I had a whole extra section to look at: namely, this underground town that the warlocks had taken over, after slaughtering the prior inhabitants!
Fishery Sign
Apparently the warlocks didn't bother taking down the town's previous signage, anyway.
Hard Pass
While looting Krakevisa on my way out, I grabbed a lot of books. Including one that threw me this prompt to follow Molag Bal, courtesy of Wintersun. That'll be a HARD PASS right there.
Marsh Around the Witches' Lair
More marshy area, this time on the smaller island where the witches that stole Gjalrunn's pants had made their lair.
Witches' Lair
More rather Gothic-y architecture here, too. Close enough to the style at Krakevisa that I wonder what style both places are canonically intended to follow? Is this some kind of Imperial architectural look?
Happy Gjalrunn
I'm still rather dubious that Gjalrunn managed to stay alive in Wulfmere's Watch while paralyzed and mostly naked! Seriously, the ambient temperature had to be cold enough that surely he'd have taken some frostbite? But he seemed none the worse for wear after I gave him the antidote for his paralysis. And hopefully in the future, he'll make less problematic sartorial choices.