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In Which Tembriel Gains Traction in House Hlaalu
In which Tembriel restores an ebony contract for House Hlaalu; finds a lost mine, and gains a Daedric blade when reporting its whereabouts; gains the support of a House Hlaalu councillor; and has to retreat once more from Odirniran.
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In Which Tembriel Has Trouble in Odirniran and Ebonheart
In which Tembriel does another snipe-and-run on the Camonna Tong in Balmora; journeys to Odirniran in search of House Hlaalu survivors, only to find more challenges than planned; and works to convince a merchant to buy ebony only from House Hlaalu.
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In Which Tembriel Solves a Murder for House Hlaalu
In which Tembriel busily works on behalf of House Hlaalu, solving a murder, collecting owed debt money, escorting a noble, and delivering orders to a contact in Ald'ruhn.
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In Which Tembriel Quests for House Hlaalu
In which Tembriel returns a stolen silver bowl to its rightful owner; and in which she carries out the business of House Hlaalu, gaining further favor and rank from Nileno.
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In Which Tembriel Takes on Bandits in Ulummusa
In which Tembriel maintains her cover by practicing magic and going after bandits in a hideout in Ulummusa.
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In Which Tembriel Gathers Intel for the Blades
In which Tembriel steals, and then returns, a book for a colleague in the Mages Guild; kills a kwama queen in an egg mine for House Hlaalu; checks out a disturbance in Maar Gan; and gathers intel for the Blades in Vivec.
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In Which Tembriel Steals a Skull and an Alchemical Formula
In which Tembriel meets a charming thief; steals a skull from the Andrano Ancestral Tomb in the name of getting information for the Blades; takes out an orc wanted for murder; and finally steals an alchemical formula for House Hlaalu.
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In Which Tembriel Finds the Plot
In which Tembriel quests through Arkngthand and acquires a Dwemer puzzle box; receives intel on the Sixth House cult; is confronted by a "Sleeper" chanting about Dagoth Ur; and has to fight a club owner in Suran for money owed to the Fighters Guild.
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In Which Tembriel Investigates a Murder and Acquires a Code Book
In which Tembriel investigates the murder of a taxman in Seyda Neen; acquires a code book for the Fighters Guild, and a book and a potion for the Mages Guild; and begins investigating stealing a formula in Vivec.
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In Which Tembriel Hunts Smugglers for the Fighters Guild
In which Tember slays rogue Telvanni agents smuggling out of the mine in Caldera; and in which she helps shopkeepers in Ald'ruhn recover wares from a deadbeat client.