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In Which Faanshi Forges the Gauldur Amulet and Aetherial Crown
A return to my Khajiit thief, in which I clear out a couple of loose ends before I have Faanshi run off to join the Dawnguard!
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In Which Shenner Acquires Mehrunes’ Razor
Very eventful session! Mostly all about acquiring the pieces of Mehrunes’ Razor and then assembling it, but also with a side helping of the beginning of the Crypt of the Heart quest, which will lead me to get Ebony Spell Knight armor!
Also, I unlocked Daedric and Dragon Smithing! \0/
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In Which Shenner Seeks the Staff of Magnus at Mzulft
A very magic-heavy session, as I moved the mage college plot further along–and also continued to put mage follower Rulnik Wind-Strider through his paces! Ran the Mzulft ruin, and got the information on where the Staff of Magnus is. And oh shit, the Arch-Mage is dead!
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In Which Faanshi Helps the Blades and Meets a Dragon
Continuing action with the main game plot here, basically running straight from going into the Ratway to find Esbern, up through meeting Paarthurnax, and then going back to the mage college to ask Urag how to find the Elder Scroll.
With a side helping of, as always, dragon fighting!
This post was for play done on Tuesday 6/28.
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In Which Shenner Takes on a Mage Follower
The two main items of action in this session were both along the theme of bandit hunting! But the real item of interest: trying out Rulnik Wind-Strider as a follower. So far, all sides point to this guy packing a powerful magical punch!
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In Which Shenner Consults the Augur, Fights a Bandit Chief, and Claims a Mage Tower
Mix of new stuff and old stuff here, as I moved the mage college plot a little further along and spoke to the Augur of Dunlain. But I also did some fishing, acquired the Wabbajack, met and fought and slew Tyra Blood-Fire, and claimed her ebony plate armor. And I acquired Myrwatch, the mage tower near Morthal!
And oh yeah, I’m thane of Winterhold now. Yay!
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In Which Shenner Acquires Sunder and Wraithguard
In this session, I mostly ran the entirety of the Sightless Pit–not only the original very large main dungeon, but also the new vault added by the AE content, where you can find the artifacts Sunder and Wraithguard!
Neat artifacts, very tasty enchantments, possibly worth getting for heavy-armor-oriented melee characters. One problem though: the big clanky extra-tough centurion guarding them.
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In Which Faanshi Becomes a Nightingale
This session was all about revving up into my favorite parts of the Thieves Guild plotline: raiding Mercer Frey’s house, and then becoming a Nightingale! So now Faanshi has the Nightingale armor and the Nightingale Blade, as well as Chillrend. Also, I ran Folgunthur, and picked up the third of the aetherium shards at Mzulft.
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In Which Faanshi Infiltrates a Museum
Main action of this session was Thieves Guild–and specifically, the run through the Dwemer museum in Markarth. Still one of my favorite bits of the plot, third time through. <3
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In Which Shenner Banishes a Wolf Queen and Gains Another House
Less new action in this session than I was hoping for, but well, what action there was was fun, so that’s okay! It helps that I can try to vary up what old action I’m doing compared to Faanshi’s sessions, just so I’m not doing the same thing at the same time with the two characters.
Highlights of this session: banished the spirit of the Wolf Queen, Potema; got permission to buy Proudspire Manor in Solitude; retrieved the stolen books from Fellglow Keep; bought Tundra Homestead near Whiterun; killed the dragon at Lost Tongue Overlook; and got a journal about a mysterious weapon out of Crystaldrift Cave.