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In Which Harrowhark Becomes Thane of Riften
Main action in this double session post: gaining the thaneship in Riften, and by extension, Honeyside and Iona as latest housecarl; finishing off the thieving jobs in Markarth and getting Endon as the local fence for the Guild; commenced the Crypt of the Heart plot for the Spell Knight armor; and ran the Folgunthur barrow to move the Forbidden Legend quest along.
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In Which Harrowhark Joins the Dark Brotherhood
Finally hit the sessions wherein Harrow does, in fact, officially join the Dark Brotherhood. Coming into this a little antsy, but we’ll see how running the Dark Brotherhood for Good Guys mod impacts this!
Also featured in this post: having to do an additional mod install to fix a lingering bug from running Forgotten City; beginning work in Riften to get set up as thane there; also beginning the Fishing plotlines; running the Forsworn Conspiracy; and moving Thieves Guild action further along finally, by reaching the plot of getting Markarth’s special job queued up.
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In Which Kendis Restores a Festival and Recovers a Drum
Bards College catchup! I restored the Burning of King Olaf Festival, and then went off to fetch the first of the instruments needed for Kendis to get all the skill bumps from the teachers there.
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In Which Kendis Signs Up for the Bards College and the Legion
In the name of having Kendis not completely duplicating what I’m doing in Harrow’s playthrough, I decided to take a page from Delga’s earlier book and have Kendis sign up to fight for the Empire. I also had her go ping the Bards College to sign up with them. One of these things did not go very well for her.
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In Which Kendis Slays Silver Hands and Seeks the Horn of Jurgen Windcaller
Another double session post. Major action here: going to Morthal, which took about all of the first session because Survival Mode; nearly freezing my pants off in Morthal, again because Survival Mode; claiming Myrwatch for desperately needed easy access to shelter; running Ustengrav; and last but not least, learning that Kodlak has a special task for me!
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In Which Harrowhark Becomes Thane of Hjaalmarch
Double session post, with primary action being achieving the thaneship of Hjaalmarch, which brings housecarl Valdimar onto Team Dragonborn. Also, built things at properties; took out the dragon at Skyborn Altar; gave Inigo my horse (and got a new one of my own); and took out a whole bunch of bandits, wolves, and zombies.
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In Which Kendis Gains a Thaneship and Dawnbreaker
If you’re looking at this post going “hey, didn’t Harrowhark also just get the thaneship of Falkreath, and Lakeview Manor, and the Masque of Clavicus Vile?”, you are correct. This is kind of what happens when you’re doing two parallel playthroughs, it’s very easy for them to fall into similar patterns!
Aside from those two things, though, I also raided Faldar’s Tooth and actually saw more of that particular bandit hideout than I ever had done before, so that was cool!
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In Which Harrowhark Gains a Thaneship and a Khajiit Follower
Double session post! Main action here: achieving the thaneship in Falkreath; reaching Haemar’s Shame and getting the directive to fetch the Rueful Axe; taking out the bandits at Treva’s Watch; buying the land for Lakeview Manor, and beginning its building; fetching the Rueful Axe from Rimerock Burrow, and then delivering it to Clavicus Vile to get him to take Barbas back; acquiring the sword Dawnfang and Duskfang from the depths of the Ratway; getting Grelod the Kind arrested for abusing her charges; and last but not least, acquiring a Khajiit companion with extremely odd ideas about why he needed to voluntarily commit himself to the Riften jail.
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In Which Kendis Finds Nettlebane and Renews the Gildergreen
Double-session Kendis post, to clear out the queue! Main action here, running the Blessings of Nature quest and getting the Gildergreen renewed. But a side helping of journal recovery, zombie fighting, and finally getting a steward for Goldenhills Plantation.
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In Which Kendis Gains the Blood of the Beast
Double session post for Kendis this time, featuring adventuring for the Companions, being inducted into their Inner Circle–and becoming a werewolf. And a side helping of fighting bandits and the Silver Hand!