• Elessir Playthrough,  Reviews,  Skyrim

    In Which Elessir Slays Alduin in Sovngarde

    In which Elessir becomes Guild Master of the Thieves Guild; brings about a peace council between the Imperials and the Stormcloaks at High Hrothgar; solves a rash of murders in Windhelm; forces the Blades to stand down from insisting he kill Paathurnax; traps the dragon Odahviing at Dragonsreach, then lets Odahviing fly him to Skuldafn; quests through Skuldafn into Sovngarde; slays Alduin the World-Eater; and adopts a child after his return to Whiterun.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Destroys the Summerset Shadows

    In which Elessir destroys the Summerset Shadows at Uttering Hills Cave, to put an end to their encroaching on the Thieves Guild; teaches a woman in Markarth to fish; slays the dragon Nahagliiv at Rorikstead; and slays the Forsworn camped at Serpent's Bluff Redoubt by the order of the Jarl of the Reach.

  • Kendeshel Playthrough,  Reviews,  Skyrim

    In Which Kendeshel Becomes Thane of Eastmarch and Haafingar, and Goes to Wyrmstooth

    In which Kendeshel finishes excavating Windcaller Pass with her Explorers Society team; slays a Thalmor assassin; solves a string of murders in Windhelm; buys Hjerim and becomes thane of Eastmarch; destroys the spirit of Potema; buys Proudspire Manor and becomes thane of Haafingar; retrieves the White Phial from Forsaken Cave; and journeys to Wyrmstooth to help the East Empire Company with a serious dragon problem. Contains major spoilers for Legacy of the Dragonborn, and also Wyrmstooth. Read with caution if you're not familiar with these mods!

  • Finds-The-Way Playthrough,  Skyrim

    In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale

    In which Finds-The-Way recovers the Staff of Magnus and uses it to slay Ancano, and save the College of Winterhold; quests into Runoff Caverns to shut down a malfunctioning Dwemer weather machine; battles necromancers at Fort Snowhawk; discovers why a house burned down in Morthal, and stops a vampire plot; kills a giant for the Jarl of Dawnstar; and becomes thane of both Hjaalsmarch and the Pale.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Investigates Ruins and Caverns, and Becomes Thane of Haafingar

    In which Elessir investigates the ruins of Winterhold, and slays the dragon priest and dragon he encounters as a result; slays another dragon at Goldenhills Plantation; tames a unicorn near Riften; finishes helping Largashbur with its curse problem; fights Forsworn and hagravens at Lost Valley Redoubt and Cradle Stone Tower; and delves into Runoff Caverns to find and deactivate a runaway Dwemer weather machine.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Fights for the Imperials and is Inducted as a Companion and a Bard

    In which Kendeshel begins recruiting for the Explorer's Society; helps Whiterun fight off an attack by the Stormcloaks; recovers a fragment of Wuuthrad and is inducted into the Companions; returns Olaf's Verse to the Bards College and is inducted into the College; takes Fort Dunstad for the Empire; recovers missing instruments; and finds the Minor Lord's Mail.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Defies Maven Black-Briar and Becomes Thane of the Rift

    In which Elessir acquires critical intel for the Thieves Guild from both Goldenglow Estate and Honningbrew Meadery, defying Maven Black-Briar as he does so; aids Remnant agents in rescuing one of their own from the Thalmor; helps the Orcs of Largashbur with a giant attack; returns the Lexicon to the depths of Avanchnzel; buys Honeyside in Riften and is named Thane of the Rift; returns Azura's Star to her shrine; and heeds Azura's command to cleanse Malyn Varen's soul from the Star.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile

    In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.

  • Finds-The-Way Playthrough,  Skyrim

    In Which Finds-The-Way Sabotages a Meadery, Helps Remnants, and Slays Potema

    In which Finds-The-Way sabotages Honningbrew Meadery for the Thieves Guild; returns the Lexicon to the depths of Avanchnzel; turns Goldenhills Plantation into a thriving farm; retrieves the Headman's Cleaver from Lost Knife Hideout; aids Remnant agents of Hammerfell in rescuing one of their own; and vanquishes the resurrected spirit of Potema in the catacombs beneath Solitude.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath

    In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.