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In Which Shenner Acquires Thaneships, a Unicorn, and a Goblin
In which Shenner slays a master vampire and becomes thane in Hjaalmarch; buys a house and becomes thane in Riften; tames a unicorn; rescues a goblin warrior from a false god; and slays a bandit who'd murdered a merchant.
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In Which Shenner Impersonates a Champion and Fights Vampires
In which Shenner infiltrates a champions' battle between the Imperials and Stormcloaks, and acquires powerful armor; slays a wanted bandit, and acquires his stashed Elven Hunter armor; and attempts to solve a vampire threat in Morthal.
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In Which Faanshi Becomes Arch-Mage of the College of Winterhold
In which Faanshi saves the College of Winterhold and becomes Arch-Mage; goes on a thieving spree for the Guild; gains additional training in Illusion; and then uses it to trail Gulum-Ei and finally learn from him who is targeting the Guild.
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In Which Shenner Quests for Instruments, a Pirate Ship, and Fish
In which Shenner recovers a drum and a lute for the Bards College; tries her luck at fishing; and follows the trail of a prisoner's last clues to find a lost pirate ship on Blackbone Isle.
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In Which Faanshi Becomes Thane of the Rift
In which Faanshi clears out a skooma dealer den; buys the house Honeyside in Riften; gains the thaneship in Riften, and Iona as housecarl; and begins investigating Largashbur and Avanchnzel.
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In Which Shenner Joins the Bards College
In which Shenner saves the Burning of King Olaf Festival; is inducted into the Bard's College; recovers a lost flute for Pantea, and finds a lot of new and interesting spells; and appoints Lydia as steward of Lakeview Manor.
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In Which Shenner Slays Bandits and Finds a Vampire Hunter’s Weapons
In which Shenner discovers what happened to a missing guard in Dragon Bridge; slays bandits at Ironback Hideout, and discovers a vampire hunter's weapons hidden there; and learns why she is not ready yet to go up against giants.
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In Which Faanshi Hunts for Ingredients
In which Faanshi slays a dragon near Honningbrew Meadery; hunts for deathbell and nightshade in Morthal, Solitude, and Falkreath; purchases the hilt of Mehrunes' Razor; and builds more of Lakeview Manor.
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In Which Faanshi Quests Through Shriekwind Bastion and Shadowgreen Cavern
In which Faanshi finds a Word of Power--and a pissed-off master vampire--in Shriekwind Bastion; and in which she recovers a lost helmet in Shadowgreen Cavern.
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In Which Faanshi Recovers a Lute and a Drum
In which Faanshi recovers a missing lute and drum, and returns them to the grateful professors from the Bard's College who sent her in search of them.