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In Which Harrowhark Learns the Location of the Staff of Magnus
More mage college action here, running Mzulft, and then returning to the college and witnessing the death of the Arch-Mage!
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In Which Kendis Recovers Stolen Books for the Mage College
This is Kendis’ run through Fellglow Keep! Also features getting the dragonscale armor at Yorgrim Overlook, and a whole helluva lot of freezing weather, because this is what happens when you ride from the College of Winterhold down to Windhelm in Survival Mode.
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In Which Kendis Becomes Harbinger and Joins the College of Winterhold
Meanwhile, back on the werewolf playthrough, I made it to Ysgramor’s Tomb to purify the spirit of Kodlak of his lycanthropy, and as long as I was right nearby, I also joined the College of Winterhold!
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In Which Harrowhark Gets Down to Business for the Guild
Double session post, in which the overall theme is “doing quests for the Thieves Guild”, and seeing how the Thieves Guild Alternate Routes mod impacts things!
And oh yeah: now I know where Vilja disappeared to when I dismissed her.
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In Which Harrowhark Becomes a Thief–and a Vampire
This was a huge eventful session, in which I did a great deal of things initially in an attempt to get Vilja killed off. But she kept doggedly holding her own in battle! So i finally punted to a backup plan, which resulted in the dismissal of all of Harrow’s followers–but also in her becoming infected with Sanguinare Vampiris, and fleeing her party’s company rather than risk endangering them. So now she’s run off to join the Thieves Guild in Riften…
But her disease has run its course. And now she’s a vampire.
This post is enormous, since a lot of things happened in it. You may want to grab a snack or a drink before you settle in with this one!
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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
As predicted, I spent another couple of sessions finishing up Faanshi’s playthrough so I could free the Switch for running Survival Mode! This therefore is Faanshi’s last session post, covering both of the sessions I did with her.
Main actions in this pair of sessions: defeating Miraak in Apocrypha, Ahzidal in Kolbjorn Barrow, and Alduin in Sovngarde!
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In Which Shenner Slays Alduin the World-Eater
This post covers Shenner’s final sessions, two sessions in which I made a hard push through the end game: confronting Alduin on the Throat of the World, arranging the peace conference to pause the war, trapping Odahviing at Dragonsreach, fighting my way through Skuldafn, and last but most definitely not least, slaying Alduin in Sovngarde.
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In Which Gyllerah Becomes an Antiquarian and Stops a Necromancer
Double session post! Main item of interest here is that I joined the Antiquarian Circle, which a) gave me my first chance to lay eyes on what Skyrim looks like in ESO, and b) let me start using the game’s Antiquities system. And, I did a whole bunch of exploring for various materials surveys, which gave me a chance to put down a dangerous necromancer in the Rift.
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In Which Shenner Saves a Moth Priest for the Dawnguard
Double session post, mostly all about moving the Dawnguard plot along. With bonus brief return to Solstheim!
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In Which Shenner Returns to the Mainland
Another double session post, since the first half of this was too short to really count for a post on its own. Basically this was final post-Miraak action on Solstheim before Shenner officially returned to the Skyrim mainland.