• Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Returns a Horn, Saves a Tree, and Adopts a Daughter

    This is a three-session post, since a bunch of this action was my doing some followup with Project AHO stuff–but only because I wanted to find a certain character from that plot and get him stolen stuff. But I also saw another notable NPC from this plot back out in the world, and that has, shall we say, implications.

    So some minor spoilers here for post-end of the Project AHO plot.

    The rest of this action is me also getting in some standard early Skyrim playthrough stuff that I usually have done by now in a typical playthrough, but which have been postponed due to major mod action! Namely: finally returning the Horn of Jurgen Windcaller, running the Mind of Madness quest to get the Wabbajack, running The Blessings of Nature to fix the Gildergreen, and last but not least, adopting Lucia in Whiterun.

  • Kendeshel Playthrough,  Skyrim

    Fic: Repentance and Resolve

    This is the second scene inspired by my recent play of the Project AHO plot in my Kendeshel Skyrim playthrough. Events here are specifically inspired by running the main Skyrim plot The Blessings of Nature, and doing the version of it where I agree to let Maurice Jondrelle accompany me to the Eldergleam Sanctuary.

    But on the way through Mixwater Mill again, I spotted the same character whose encounter with you sparks off the Project AHO plot–now back in the very same place.

    And suffice to say, my Dragonborn had some opinions about this. So this scene is the result. It’s more detailed than the game allowed me to play, but it is my official headcanon for how seeing that character again went. And I’m also accounting for Kendeshel’s mindset in the aftermath of Project AHO’s events, and how that ties in with my ongoing play of Legacy of the Dragonborn, too.

    So here we go, a fic called “Repentance and Resolve”. 4,272 words. The playthrough post this goes will be my next official Kendeshel post!

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Recovers Her Freedom

    This post is the second of a series covering my playthrough of the Project AHO Skyrim mod. Spoilers major and minor abound here, so be advised before you proceed. Note also that I found at least two significant loopholes in the mod’s story structure, and I go into great depth about those here.

    In general this post is one of my longer ones, so buckle in for a long read if you want to have a look.

    If you want my non-spoiler take on the mod instead, you can find that in Review of Project AHO mod (non-spoiler version).

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel is Kidnapped and Sold into Slavery

    This Kendeshel post covers my getting Runil’s journal for him out of Sunderstone Gorge, getting the thaneship in Falkreath, starting the building of Lakeview Manor, meeting Delphine in Riverwood, and getting on the road with her to go to Kynesgrove and kill Sahloknir…

    At which point the plotline for the Project AHO mod kicked in. This post will include major spoilers for that mod in particular, so please be advised. If you think you might want to run this mod but don’t want the spoilers for it, please have a look at my Review of Project AHO mod (non-spoiler version) post.

    Some minor spoilers as well for Legacy of the Dragonborn. Brief mentions of actions for the Book of Wonders quest, as well as changes I noted with the progression of the storyline in general, and certain tweaks the mod makes to AE Skyrim content.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile

    As has become standard in the early stages of my Skyrim playthroughs, I did the double header of running A Daedra’s Best Friend parallel with The Break of Dawn. Because Barbas is just too damned useful when it comes to going after Malkoran!

    Also, I ran Robber’s Gorge, took out the bandit Peladius at Dragon Bridge, claimed Hendraheim as a house, took out Kematu and his warriors to resolve the In My Time of Need quest, worked on building out the farm at Goldenhills Plantation, and got Noster Eagle-Eye his helmet back.

  • Kendeshel Playthrough,  Skyrim

    Fic: Tense Negotiations

    I’ve felt the urge to write some fic based on my Skyrim adventures before, and I’ve done some cursory dabbling at it. But even though I have mixed feelings about the Project AHO mod, as I wrote in the review post I put up a little while ago, the core idea of the story is powerful enough that my writer brain kept playing with it and trying to come up with a way to make it make narrative sense that my Dragonborn agreed to actually help the people in the plot rather than destroying them.

    So here you go, y’all, the first scene I’ve written in prose in quite some time. This is 2,903 words, and is based directly upon how events played out in recent Kendeshel sessions, which I’ll be covering in a few forthcoming playthrough posts.

    It’s spoilery for the end of the Project AHO plotline, so a bit of an intro, and the actual prose, behind the fold.

  • Kendeshel Playthrough,  Modding,  Skyrim

    Review of Project AHO mod (non-spoiler version)

    I’m running Project AHO as part of my Kendeshel playthrough, and as of level 20, the plotline for this kicked in. So here’s a post with some commentary to review the mod and my experiences with it.

    This post is almost entirely without spoilers. I say almost because there’s one aspect of it I do want to call out here in the spirit of a content warning. I’ll be getting into the actual crunchy spoilers as part of the main posts for Kendeshel’s playthrough, and will warn at the top of the relevant posts when those go up.

    The TL;DR picoreview version: I have very mixed feelings about this mod in general. Some of it I liked quite a bit. Other parts… not so much.

    More details behind the fold.

  • Kendeshel Playthrough,  Skyrim

    Backpack Glitch in Legacy of the Dragonborn on Steam Deck

    Breaking out of Kendeshel’s playthrough posts to write up a brief issue I noted while playing her. Legacy’s official Discord says they can’t answer support requests from me because I’m playing on the Steam Deck and that’s not included in their official supported platforms. So investigation of problems has to be on me.

    I’m okay with that! Because as I know very well from my day job, it’s impossible for a development team to provide support for a problem if they cannot repro the problem. And if they don’t have access to the same platform a user sees a problem on, by definition, they can’t support investigating that problem properly.

    But that does mean I need to keep track of issues I see, so that I know what to do about them or other similar issues in the future.

    So here’s a post about what I found while trying to add Anniversary Edition backpacks to the displays in the museum. I’ll do similar writeups for any other problems I find, not only for my benefit, but for anybody else who might want to do a modded Skyrim run on the Steam Deck that includes Legacy. Or, for that matter, anybody on the PC side who might stumble across a similar problem.