• Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Returns a Horn, Saves a Tree, and Adopts a Daughter

    This is a three-session post, since a bunch of this action was my doing some followup with Project AHO stuff–but only because I wanted to find a certain character from that plot and get him stolen stuff. But I also saw another notable NPC from this plot back out in the world, and that has, shall we say, implications.

    So some minor spoilers here for post-end of the Project AHO plot.

    The rest of this action is me also getting in some standard early Skyrim playthrough stuff that I usually have done by now in a typical playthrough, but which have been postponed due to major mod action! Namely: finally returning the Horn of Jurgen Windcaller, running the Mind of Madness quest to get the Wabbajack, running The Blessings of Nature to fix the Gildergreen, and last but not least, adopting Lucia in Whiterun.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Becomes Arch-Mage of the College of Winterhold

    Swinging back around to Skyrim, and Elessir’s run in particular. Main action here: finishing up getting instruments for the Bards College; investigating what happened to the family in Frostflow Lighthouse; claiming Goldenhills Plantation; and doing a hard push through the rest of the College of Winterhold plot, running Mzulft and Labyrinthian, and then returning to the college for the finale.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Journeys to Skyrim, Again

    This is take two of Kendeshel’s starting session in my Legacy of the Dragonborn Skyrim playthrough. As I previously posted, I had to start over because I found annoying mod breakage that I didn’t want to put up with! Action is almost the same as in my previous starting session, minus stopping in Dragon Bridge, plus a bit more exploration in Helgen given that this playthrough also includes Alternate Start.

  • Elessir Playthrough,  Skyrim

    In Which Elessir Speaks to the Greybeards and Cleanses Meridia’s Temple

    Four sessions covered in this one, this is a big post!

    Lots of early playthrough action for Elessir’s run, with the main highlights being running the In My Time of Need plot (in favor of Kematu); acquiring the Bow of Shadows; acquiring and furnishing Breezehome; going to High Hrothgar and speaking to the Greybeards; running Shroud Hearth Barrow; picking up Lucien as my second follower; investigating the zombie ritual site (and triggering the subsequent random zombie hordes); acquiring Hendraheim; running the Daedra’s Best Friend plot; and last but certainly not least, running Kilkreath Temple to get Dawnbreaker.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Helps Vilja Find a Bottle

    This is a double session post! I would split these up into individual posts–except that a good part of the first session had to get retconned due to very strange aggressive behavior from Lydia! So I redid a lot of that content in the session after, and I’m bundling the two together in this post.

    Got a whole lot of quests started, and most notably of the bunch: I have now met Vilja, since I’m running her follower mod! Lots of commentary on her and everything else behind the fold.

  • Shenner Playthrough

    In Which Shenner Becomes Arch-Mage of the College of Winterhold

    This session saw the running of Labyrinthian to get the Staff of Magnus, and the immediate followup of the finale at the college, where yet again I have become Arch-Mage!

    I also retrieved the Headman’s Cleaver from the bandits at Lost Knife Hideout, and got in the usual assortment of dragon fighting and crafting. Featuring unlocking Madness smithing finally, which let me start making weapons with the stuff!