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In Which Merawen Has a Very Eventful Session
In which Merawen slays two more dragons and multiple bandits; helps a young adventurer and her Argonian friend clear a barrow, only to discover the friend has less than noble intentions; recovers a lost shield; and finally nabs the item for which Vex sent her to Solitude.
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In Which Merawen Becomes a Thief
In which Merawen becomes a full member of the Thieves Guild, and sets out to take on her first real job; in which she faces bandits, wolves, and spiders on the road; and in which she sees direct evidence of anti-Dunmer prejudice in Windhelm.
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In Which Merawen Flees to Riften
In which Merawen, furious that the search for the Horn of Jurgen Windcaller does NOT go as planned—and freaked out by this whole Dragonborn thing—orders her housecarl back to Whiterun; and in which she then flees first to Solitude, and then to Riften.