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In Which Elessir Acquires Mehrunes’ Razor and Quests Through Rielle
In which Elessir reforges the Gauldur amulet; acquires Mehrunes' Razor; slays a dangerous fugitive and acquires his Elven Hunter armor; slays the Forsworn renegade Crowstooth and acquires dragonplate armor; slays a dragon at Arcwind Point; and quests into the ruins at Rielle in search of what's driving the Mythic Dawn cult to investigate the place.
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In Which Finds-The-Way Becomes a Nightingale
In which Finds-The-Way reforges the Gauldur amulet; destroys a Golden Saints bandit camp near Karthwasten; slays the mad conjurer Thoron in the Solitude sewers; robs Mercer Frey's house in Riften; and is sworn to the service of Nocturnal as a Nightingale. Contains the surprise death of a named Solitude NPC! And also, a surprise extra thief in Riftweald Manor!
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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
In which Elessir slays a Thalmor assassin, and the dragon Vuljotnaak; investigates the activity of Mythic Dawn cultists at Rielle; retrieves the fragments of Geirmund's amulet, and the sword called both Dawnfang and Duskfang; acquires Bloodchill Manor after vanquishing vampires there; and becomes thane of both Hjaalsmarch and the Pale, after aiding Morthal with a vampire problem and Dawnstar with a giant problem.
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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
In which Finds-The-Way recovers the Staff of Magnus and uses it to slay Ancano, and save the College of Winterhold; quests into Runoff Caverns to shut down a malfunctioning Dwemer weather machine; battles necromancers at Fort Snowhawk; discovers why a house burned down in Morthal, and stops a vampire plot; kills a giant for the Jarl of Dawnstar; and becomes thane of both Hjaalsmarch and the Pale.
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In Which Kendis Heads to Solstheim
In which Kendis helps Viriya build a market stall in Riften; finds good homes for her Elder Scrolls; visits Ysgramor's Tomb to cleanse herself of lycanthropy; journeys to Solstheim to investigate the mysterious Miraak sending cultists after her; and begins work on cleansing the All-Maker Stones of their tainted hold on the people of the island.
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In Which Kendis Becomes Thane of Haafingar and Fights the Mythic Dawn
In which Kendis finds a Word of Power in Sunderstone Gorge; defeats the ghost of Potema in Solitude; gets the Wabbajack from Sheogorath; triggers an Oblivion gate while fighting Mythic Dawn cultists; saves Malborn from an assassin; finds a lost sword for a ghost; and does a whole lot of fishing.
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In Which Kendis Confronts Alduin, Interrupts Necromancers, and Recovers a Shard
In which Kendis recovers a totem of Hircine for the Companions' Underforge; confronts Alduin on the Throat of the World, and afterward plans with Paarthurnax to trap one of Alduin's allies; restores the White Phial; interrupts a ritual to summon Queen Potema; discovers the Oghma Infinium; and recovers the final lost Aetherium shard in the ruins of Raldbthar.
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In Which Harrowhark Learns Dragonrend and Saves Dawnstar
In which Harrowhark faces Alduin on the Throat of the World; plots with Paarthurnax to trap one of Alduin's allies; returns the Lexicon to Septimus Signus; meets Hermaeus Mora; save Dawnstar from nightmares; buys land for and builds Heljarchen Hall; slays the dragon at Autumnwatch Tower; and becomes Thane of the Pale.
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In Which Harrowhark Meets Paarthurnax and Hunts for an Elder Scroll
In which Harrowhark and her companions meet the master of the Greybeards; and venture to the outpost of a mad scholar and then into the depths of Blackreach to find an Elder Scroll.
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In Which Kendis Finds an Elder Scroll, Crimson Nirnroot, and Ancestor Glade
In which Kendis recovers an Elder Scroll from Mzark in the depths of Blackreach; brings crimson nirnroot to a very tired farmer in the Rift; learns the location of Auriel's Bow in Ancestor Glade; and quests into Darkfall Cave in search of the fabled weapon.