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In Which Kendeshel is Kidnapped and Sold into Slavery
In which Kendeshel retrieves a lost journal in Sunderstone Gorge; becomes thane in Falkreath; acquires land and begins the building of Lakeview Manor; follows the trail of clues in a journal to visit a runestone and a shrine; meets the mysterious figure who stole the Horn of Jurgen Windcaller, and agrees to travel to Kynesgrove with her to slay a dragon; and last but not least, has all her plans upended when she is captured by slavers and dragged off to a secret Dunmer settlement beneath Skyrim, where she is sold to a Telvanni wizard.
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In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile
In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.
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Fic: Tense Negotiations
Hey you guys, I actually wrote some prose! Even though I have some very mixed feelings about how Project AHO's plotline ends, it actually rattled my brain hard enough that this scene fell out. I consider this my headcanon for how a certain critical part of the plot played out, even though the mod didn't actually let me do this. Enjoy.
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Review of Project AHO mod (non-spoiler version)
An almost entirely spoiler-free review of the Skyrim mod Project AHO. Includes one spoiler about the core idea of the mod, but no story specifics, because I want that in here as a content warning for benefit of other players. I have very mixed feelings--I liked some aspects of the mod a lot, and other aspects not so much. Two and a half stars out of five.
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Backpack Glitch in Legacy of the Dragonborn on Steam Deck
I discovered a glitch in my Legacy of the Dragonborn run re: putting Anniversary Edition backpacks on display in the Hall of Wonders. Legacy's team doesn't officially support the Steam Deck so I needed to investigate this on my own. Includes a workaround for Future Me and any other Steam Deck users who might want to do a Legacy run.
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In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath
In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.
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In Which Kendeshel Journeys to Skyrim, Again
In which Kendeshel's player does take two of her arrival in Solitude, having had to restart the playthrough due to discovering mod breakage. _Mostly_ same action as in previous post, but with a few changes and additional commentary.
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Revised Kendeshel load order
Post to document version 2 of the official load order for my Legacy of the Dragonborn playthrough. Contains the conents of the loadorder and plugins files generated by Vortex.
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Needing to redo Kendeshel’s starting session
Having to redo Kendehel's starting session in my new Legacy of the Dragonborn playthrough, because I discovered breaking mod problems. This post is about what I found and what steps I took to deal with it.
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In Which Kendeshel Comes to Skyrim in Search of Relics
In which Kendeshel, half-Redguard, half-Altmer scholar and relic hunter, comes to Solitude to join the staff of the Dragonborn Gallery; journeys to Helgen only to discover it destroyed by a dragon; recovers the Dragonstone from Bleak Falls Barrow; is VERY surprised to discover she is Dragonborn when she helps Whiterun kill a dragon; recovers a lost artifact at Silent Moons Camp; and saves the Jarl of Whiterun from assassination, letting her claim the Bow of Obfuscation.