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In Which Harrowhark Becomes a Thief–and a Vampire
In which Harrowhark and her three followers slay a dragon; spare a werewolf, despite the directive of Hircine; fight bandits and necromancers; cleanse Kilkreath Temple at the directive of Meridia, and acquire Dawnbreaker; stop a vampire plot in Morthal, which leads to Harrow's infection with Sanguinare Vampiris; and fail to locate the Horn of Jurgen Windcaller. Also in which Harrow, infected, abandons her followers and flees to Riften, where she joins the Thieves Guild. And not long after, is turned by her disease into a vampire.
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In Which Faanshi Becomes Thane of Falkreath and Hunts for Hircine
In which Faanshi becomes thane of Falkreath; slays bandits by Jarl Siddgeir's directive; recovers a lost journal for Runil; recovers a lost sword for Amren; buys a home in Whiterun; and slays a werewolf by command of the Daedric Prince Hircine.
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In Which Ysani Quests for the Bards College
In which Ysani retrieves lost instruments for the Bards College; in which she sells bearskins to Temba Wide-Arm; and in which she begins to investigate Mzulft on behalf of the College of Winterhold, seeking clues to the whereabouts of the Staff of Magnus.
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In Which Ysani Fights Bandits, Spriggans, and a Dragon
In which Ysani travels through Falkreath and Whiterun, and fights bandits, spriggans, and a dragon; and in which she gains the good favor of the Jarl of Falkreath.
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In Which Merawen Quests Through Falkreath and the Reach
In which Merawen continues her cross-country journey, fights off a pack of angry Thalmor ordered to execute her, and discovers a haunted inn.