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In Which Faanshi Forges the Gauldur Amulet and Aetherial Crown
In which Faanshi slays another dragon near Dushnikh Yal; quests into Reachwater Rock to reforge the Gauldur amulet; kills a couple more dragons near Shearpoint; retrieves a final aetherium shard from Raldbthar; and forges the Aetherial Crown.
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In Which Shenner Quests Into Cronvagr Cave
In which Shenner investigates the fate of two lost heroes in Cronvagr Cave, and battles the Web Mother; and in which she improves more of her Windstad Manor property.
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In Which Faanshi Becomes a Nightingale
In which Faanshi retrieves an amulet fragment in Folgunthur; retrieves the third aetherium shard from Mzulft; brings proof of Mercer's treachery to the Thieves Guild; infiltrates Mercer's house for intel; and becomes a Nightingale to prepare for facing Mercer in combat.
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In Which Shenner Defeats a Forsworn Fugitive, a Bandit Chief, and a Giant
In which Shenner gains the gratitude of Rulnik Wind-Strider; slays a Forsworn fugitive at Arcwind Point; slays a giant and a bandit chieftain for bounties; and begins work building Windstad Manor.
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In Which Shenner Gains Two Hammers and the Thaneship of Haafingar
In which Shenner acquires Nerveshatter, Volendrung, Daedric plate armor, Proudspire Manor, and the thaneship in Haafingar; and in which she acquires rare ironwood fruit to make a healing soup for a dying man.
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In Which Shenner Fights a Mad Conjurer in the Solitude Sewers
In which Shenner pursues the remaining Saints and Seducers bandits, then tracks the mad wizard that leads them into Solitude's sewers; and in which she slays the wizard Thoron, then returns the Sword of Jyggalag to an actual Golden Saint, Staada.
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In Which Faanshi Becomes Arch-Mage of the College of Winterhold
In which Faanshi saves the College of Winterhold and becomes Arch-Mage; goes on a thieving spree for the Guild; gains additional training in Illusion; and then uses it to trail Gulum-Ei and finally learn from him who is targeting the Guild.
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In Which Shenner Impresses the Jarl of Riften
In which Shenner is directed to seek stolen books for the mage college; makes many improvements to her new farm; slays a bandit leader for a Winterhold bounty; and makes a name for herself in Riften, gaining the favor of the Jarl.
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In Which Faanshi Returns a Lexicon and Quests for Daedric Princes
In which Faanshi returns a Lexicon to the depths of Avanchnzel; acquires Azura's Star and the hammer Volendrung; furnishes her new home in Riften; clears a mine of spiders; and faces thugs sent after her to teach her a lesson about thievery.
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In Which Faanshi Becomes Thane of the Rift
In which Faanshi clears out a skooma dealer den; buys the house Honeyside in Riften; gains the thaneship in Riften, and Iona as housecarl; and begins investigating Largashbur and Avanchnzel.