• Nona Playthrough,  Skyrim

    In Which Nona Reunites a Dog With His Master

    In which Nona bargains with Clavicus Vile at Haemar's Shame; handles a zombie outbreak near Fort Neugrad; clears bandits out of Broken Oar Grotto, while recovering a lost helmet; discovers a sanctum for Meridia worshippers; recovers the Rueful Axe; and returns both axe and Barbas to Vile at his shrine.

  • Kendeshel Playthrough,  Skyrim

    In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath

    In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.

  • Harrowhark Playthrough,  Skyrim

    In Which Harrowhark Gains a Sapling and a New Companion

    In which Harrowhark slays a dragon in Falkreath; fulfills the request of the Jarl to kill troublesome bandits at Bannermist Tower; acquires a new companion, the scholar Lucien; discovers a strange talking dog who asks for her help; slays zombies from a ritual gone wrong; acquires Nettlebane from a hagraven; journeys to the Eldergleam, and allows a pilgrim to pray for a sapling rather than taking sap from the sacred tree.