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In Which Marwyth Goes to Summerset
In which Marwyth investigates a Daedric ritual in Shimmerene; rescues a Kinlady from a treacherous Aldarch; helps Mirri Elendis find her missing mother; recovers the Amulet of Kings; helps a Clockwork Apostle with reassembling a factotum, and another one with protecting the Mnemonic Planisphere; and locates the Augur of the Obscure, to help the Psijic Order close time breaches all over Tamriel.
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In Which Gyllerah is Named the Champion of Anequina
In which Gyllerah thwarts a Veiled Heritance plot in Toothmaul Gully on Auridon; solves the mystery of a missing Khajiit daughter in Riverhold; helps save Northern Elsweyr and is named Champion of Anequina by its new queen; discovers the cause of dead Orcs in a mine in Greenshade; helps Mirri Elendis rescue her missing mother; chases Orcs out of Cradlecrush on behalf of the giants there; saves Sunhold from Maormer attack; helps a clan of Bosmer settle into a new home; and helps a skaafin in Apocrypha recover a lost secret.
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In Which Marwyth Moves a Bunch of Plots Along
In which Marwyth continues investigating merchant shenanigans in Abah's Landing; retrieves an engagement ring from Bahraha's Gloom; rescues Abnur Tharn from Coldharbour; learns how to play Tales of Tribute; retrieves lost books for the Mages Guild; and discovers Sheogorath is determined to make book recovery efforts for the mages as maddening as possible.