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In Which Elessir Opens an Oblivion Gate and Joins the Dawnguard
In which Elessir vanquishes a Mythic Dawn cult, but with unexpected results; acquires the Gray Cowl of Nocturnal, and the sword Bloodthirst; commits some light thievery for the Thieves Guild; and goes to Dayspring Canyon to join the Dawnguard.
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In Which Kendeshel Becomes Thane of Eastmarch and Haafingar, and Goes to Wyrmstooth
In which Kendeshel finishes excavating Windcaller Pass with her Explorers Society team; slays a Thalmor assassin; solves a string of murders in Windhelm; buys Hjerim and becomes thane of Eastmarch; destroys the spirit of Potema; buys Proudspire Manor and becomes thane of Haafingar; retrieves the White Phial from Forsaken Cave; and journeys to Wyrmstooth to help the East Empire Company with a serious dragon problem. Contains major spoilers for Legacy of the Dragonborn, and also Wyrmstooth. Read with caution if you're not familiar with these mods!
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In Which Finds-The-Way Slays Mercer Frey and Adopts Some Daughters
In which Finds-The-Way slays a dragon near Battle-Born Farm, and a giant at Tumble Arch Pass; confronts and slays Mercer Frey in Irkngthand; returns the Skeleton Key to the Twilight Sepulcher; adopts Lucia and Sofie as her new daughters; acquires the sword Dawnfang and Duskfang, and the Ring of Masser; and slays the bandit Tyra Blood-Fire.
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In Which Elessir Acquires Mehrunes’ Razor and Quests Through Rielle
In which Elessir reforges the Gauldur amulet; acquires Mehrunes' Razor; slays a dangerous fugitive and acquires his Elven Hunter armor; slays the Forsworn renegade Crowstooth and acquires dragonplate armor; slays a dragon at Arcwind Point; and quests into the ruins at Rielle in search of what's driving the Mythic Dawn cult to investigate the place.
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In Which Finds-The-Way Becomes a Nightingale
In which Finds-The-Way reforges the Gauldur amulet; destroys a Golden Saints bandit camp near Karthwasten; slays the mad conjurer Thoron in the Solitude sewers; robs Mercer Frey's house in Riften; and is sworn to the service of Nocturnal as a Nightingale. Contains the surprise death of a named Solitude NPC! And also, a surprise extra thief in Riftweald Manor!
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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
In which Elessir slays a Thalmor assassin, and the dragon Vuljotnaak; investigates the activity of Mythic Dawn cultists at Rielle; retrieves the fragments of Geirmund's amulet, and the sword called both Dawnfang and Duskfang; acquires Bloodchill Manor after vanquishing vampires there; and becomes thane of both Hjaalsmarch and the Pale, after aiding Morthal with a vampire problem and Dawnstar with a giant problem.
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In Which Kendeshel Becomes Thane of the Pale and Saves Esbern from the Thalmor
In which Kendeshel slays a bandit leader; saves Dawnstar from nightmares; agrees to seek the pieces of Mehrunes' Razor; retrieves ironwood fruit to save a dying man; becomes thane of the Pale, and acquires land for Heljarchen Hall; retrieves Azura's Star; infiltrates the Thalmor Embassy; and saves Esbern from the Ratway.
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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
In which Finds-The-Way recovers the Staff of Magnus and uses it to slay Ancano, and save the College of Winterhold; quests into Runoff Caverns to shut down a malfunctioning Dwemer weather machine; battles necromancers at Fort Snowhawk; discovers why a house burned down in Morthal, and stops a vampire plot; kills a giant for the Jarl of Dawnstar; and becomes thane of both Hjaalsmarch and the Pale.
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In Which Elessir Battles Mercer Frey, Thalmor, and Forsworn
In which Elessir slays Mercer Frey in the depths of Irkngthand; restores the Skeleton Key to the Twilight Sepulcher and gains his full power as a Nightingale of Nocturnal; acquires the hammer Nerveshatter; slays a mad blacksmith; raids the Thalmor Embassy; rescues Esbern from the Ratway; visits Alduin's Wall with Esbern and Delphine, and learns a way forward to confront Alduin; and meets Paarthurnax, the master of the Greybeards, who sends him off to find an Elder Scroll.
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In Which Kendeshel Hunts a Mysterious Criminal and Lost Relic Hunting Tools
In which Kendeshel is hired to track down a mysterious criminal wanted in Morrowind; aids the village of Little Vivec; tracks her quarry to Kagrenar, only to find that he was not at all what she expected; discovers a hidden room in the Dragonborn Gallery; retrieves a powerful staff from Brittleshin Pass, and a highly useful backpack at Shriekwind Bastion; and is attacked by assassins at her own house in Whiterun. This post contains significant spoilers for the Moon and Star mod, as well as minor spoilers for Legacy of the Dragonborn. Read with caution.