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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
As predicted, I spent another couple of sessions finishing up Faanshi’s playthrough so I could free the Switch for running Survival Mode! This therefore is Faanshi’s last session post, covering both of the sessions I did with her.
Main actions in this pair of sessions: defeating Miraak in Apocrypha, Ahzidal in Kolbjorn Barrow, and Alduin in Sovngarde!
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In Which Faanshi Gains a Hoard and Some Stalhrim
Back over to my Faanshi playthrough on the Switch, where I got some more side questing on Solstheim out of the way to try to clear Faanshi’s queue so I can get her finished up. Main action: next round of Kolbjorn Barrow; getting the Deathbrand hoard; getting the bonemold formula for Glover; and fighting a dragon at Raven Rock. And Serana resurrecting things all over the place, because this is what happens when you travel with a vampire necromancer.
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In Which Faanshi Signs On With the Rieklings
Double session post here, since the two of them flowed well into one another, and the second session started by re-doing action I lost at the end of the first. Main things done here were resolving three side quests, A New Source of Stalhrim, The Chief of Thirsk Hall, and More Than You Can Chew. And for the latter two in particular, since I voted for Team Riekling in the Thirsk Hall plot, it means Faanshi is arguably in good with two different riekling tribes!
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In Which Faanshi Fights Pirates and Thalmor
Meanwhile, back in Faanshi’s playthrough, I got in some side questing on Solstheim! Mix of AE stuff and older stuff here.
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In Which Faanshi Discovers Miraak’s Hold on Solstheim
ESO has really been dominating my gaming time now that I’ve started playing it, because it’s the cool new kid in my gaming town. But I did jump back to Skyrim a bit, because I don’t want to abandon my playthroughs in progress! So I moved the Dragonborn plotline a little further along with my Khajiit Faanshi on the Switch.
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In Which Shenner Returns to the Mainland
Another double session post, since the first half of this was too short to really count for a post on its own. Basically this was final post-Miraak action on Solstheim before Shenner officially returned to the Skyrim mainland.
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In Which Shenner Attends to Loose Ends
After taking out Miraak, anything else I do on Solstheim is entirely clearing up loose ends. But that’s okay! It made for a somewhat more relaxed play session, as I journeyed around the island doing assorted side quests.
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In Which Shenner Defeats Miraak in Apocrypha
I went ahead with the rough plan to go ahead and take out Miraak before finishing off my various other actions on Solstheim. Partly to switch it up for once, and partly because it kind of felt appropriate this time through, as part of Shenner’s version of the “help the island of Solstheim” narrative.
But that was the main action! The rest was going to Fahlbtharz to reforge Trueflame, clearing White Ridge Barrow, and taking care of more side quests at Tel Mithryn.
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In Which Shenner Quests Around Solstheim
Plotwise, this session’s main action was cleansing the rest of the All-Maker Stones. But aside from that, I also ran the plot to learn how to make netch leather armor, and the plot to find a suit of stalhrim fur armor! Killed three different dragons and got most of the Deathbrand armor. And rescued Baldor from the Thalmor, told the Thalmor to fuck off, and located the stalhrim source! Busy session, all around.
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In Which Shenner Starts Cleansing All-Maker Stones
Meanwhile, back on Solstheim, Shenner and her Team Dragonborn posse have begun the work of cleansing the All-Maker Stones, and setting things right not only for the Skaal, but for the island as a whole! Take that, Miraak!