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In Which Faanshi Defeats Ahzidal, Miraak and Alduin
In which Faanshi defeats Miraak in Apocrypha, the dragon priest Ahzidal at Kolbjorn Barrow, and Alduin at the Throat of the World and in Sovngarde.
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In Which Faanshi Gains a Hoard and Some Stalhrim
In which Faanshi once again clears Kolbjorn Barrow of draugr; acquires the hoard of Haknir Death-Brand; discovers the werebear Torkild; slays a dragon near Raven Rock; and mines a great deal of stalhrim at the new stalhrim source.
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In Which Faanshi Signs On With the Rieklings
In which Faanshi drives the Thalmor off from Northshore Landing and recovers the stalhrim map; finds more Deathbrand armor; learns how to make netch leather armor; and aids the rieklings in keeping their hold on Thirsk Mead Hall.
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In Which Faanshi Fights Pirates and Thalmor
In which Faanshi begins investigating Kolbjorn Barrow; fights pirates at Haknir's Shoal; and fights Thalmor to rescue the kidnapped Baldor, the smith of the Skaal village.
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In Which Faanshi Discovers Miraak’s Hold on Solstheim
In which Faanshi sees Miraak with her own eyes in Apocrypha; receives the urging of the Skaal shaman to save their people; slays a dragon and learns the Shout necessary to clear the Wind Stone; and clears that Stone, along with the Earth Stone in Raven Rock.
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In Which Shenner Returns to the Mainland
In which Shenner helps an old scholar investigate Vahlok's Tomb; tries but fails to defeat the ghost of a frost giant; and returns to Skyrim with Rulnik and Gogh, and checks back in on her adopted children at Lakeview Manor.
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In Which Shenner Attends to Loose Ends
In which Shenner brings taproots and a new steward to Tel Mithryn; slays a dragon while hunting for juniper berries; and returns to Skyrim to begin a hunt for a Briarheart for Neloth.
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In Which Shenner Defeats Miraak in Apocrypha
In which Shenner reforges the sword Trueflame; discovers a Word of Power in White Ridge Barrow, and a lot of spiders; and slays Miraak at the summit of Apocrypha.
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In Which Shenner Quests Around Solstheim
In which Shenner cleanses the remaining All-Maker Stones on Solstheim; rescues Baldor from the Thalmor; learns how to forge stalhrim and make netch leather armor; hunts for the Deathbrand armor; and slays multiple dragons.
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In Which Shenner Starts Cleansing All-Maker Stones
In which Shenner slays a dragon at Saering's Watch, learns the Word of Power she needs to cleanse the All-Maker Stones, and proceeds to use it to cleanse the Wind Stone and break Miraak's control over the Skaal village.