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In Which Kendeshel Slays a Spider and Stops a Conspiracy
In which Kendeshel acquires Kahvozein's Fang; becomes thane of the Reach and acquires Vlindrel Hall; slays the spider Nimhe and quests through Nchuand-Zel; thwarts a conspiracy and escapes from Cidhna Mine; investigates leads from Calcelmo about the Snow Elves; aids Remnant agents in rescuing their captured comrade from the Thalmor; and helps Vilkas of the Companions cleanse his wolf blood.
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In Which Alecto Escapes a Shipwreck and Wanders South
In which Alecto the Dunmer survives a shipwreck; escorts a freed captive back to Dawnstar; signs on as a treasure hunter for a museum; teams up with a mercenary in Solitude, and adopts a dog; and begins tracking down relics for the Dragonborn Gallery.
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In Which Nona Quests into Faceted Stones
In which Nona buys land in Falkreath, and begins to build a house there; takes the pilgrim Maurice with her to the Eldergleam Sanctuary; retrieves a sapling from the Eldergleam to take back to Whiterun; ventures through a portal into Faceted Stones, a plane of Oblivion; learns how to communicate with goblins of the Lasting Bones tribe; and encounters a mysterious Stranger.
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In Which Nona Reunites a Dog With His Master
In which Nona bargains with Clavicus Vile at Haemar's Shame; handles a zombie outbreak near Fort Neugrad; clears bandits out of Broken Oar Grotto, while recovering a lost helmet; discovers a sanctum for Meridia worshippers; recovers the Rueful Axe; and returns both axe and Barbas to Vile at his shrine.
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In Which Finds-The-Way Defeats Miraak and Takes a Bride
In which Finds-The-Way discovers the true source of the problems at Kolbjorn Barrow, and is merciful to Ralis Sedarys; tracks down and defeats Ildari Sarothril, and is made a member of House Telvanni by the grateful Neloth; helps a tribe of rieklings defend Thirsk Mead Hall against the Nords they stole it from, and becomes the rieklings' chieftain; witnesses the sacrifice of Storn Crag-Strider; enters Apocrypha to confront Miraak; and finally, returns to Skyrim, where she marries fellow Argonian Shahvee.
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In Which Finds-The-Way Hunts More Netches, This Time for Sheogorath
In which Finds-The-Way clears more draugr out of Kolbjorn Barrow; fights off an attack by rival assassins; finds Neloth of Tel Mithryn a new steward; brings taproots to Tel Mithryn to heal Neloth's mushroom house; finds the fabled Deathbrand treasure hoard; finds a little present from Sheogorath, and uses it to kill certain netches at Uncle Sheo's behest; and returns to Skyrim for a little while to hunt down a Briarheart warrior for Neloth.
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In Which Nona Finds More Friends But Not the Horn of Jurgen Windcaller
In which Nona is ambushed in Solitude and unable to keep her follower Aviendha from being kidnapped; fails to find the Horn of Jurgen Windcaller in Ustengrav; meets the scholar Lucien and agrees to let him join her group; rescues the mercenary Gore from a beartrap; takes out bandits at Bilegulch Mine for the Jarl of Falkreath; meets an arrogant Khajiit warrior seeking to learn the Stance of Arkay; meets Barbas the Daedra dog and agrees to help him rejoin his master, Clavicus Vile; further explores the ruined Helgen; and retrieves Nettlebane from Orphan Rock.
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In Which Kendeshel Masters Conjuration and Finds the Aetherium Forge
In which Kendeshel cleanses her fellow Companion Farkas of his wolf blood; finds the final aetherium shard in Raldbthar; finds the Aetherium Forge, and bids farewell to the ghost of Katria; slays a vicious horker near Windhelm; finds the Oghma Infinium and gains knowledge from it; and masters the school of Conjuration magic.
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In Which Elessir Slays Some Mudcrabs and Heads to Solstheim
In which Elessir finds rare fish, a Dwemer fishing rod, and enchanted axes; cooks a seafood feast; fights off an attack of frenzied mudcrabs near Dawnstar; and heads to Solstheim, to hunt down the mysterious Miraak who's trying to kill him.
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In Which Finds-The-Way Goes to Solstheim
In which Finds-The-Way discovers a Word of Power in Shriekwind Bastion; helps Viriya get set up as a merchant in Riften; travels to Solstheim in search of clues about Miraak; recovers an Ancient Nord Pickaxe; and helps Crescius Caerellius prove how his great-grandfather died in Bloodskal Barrow.