Closing in on the home stretch, I’m almost caught up on all my playthrough posts, y’all! Here’s the most recent one for Finds-The-Way, and this’ll be a short-ish one. This is mostly all Main Quest stuff, which I’ve covered in depth on earlier playthroughs. So most of the content here will be German language geekery. But a little side action with buggy dog adoption!
Main action covered: raiding the Thalmor Embassy, rescuing Esbern from the Ratway, meeting Delphine and Esbern at Karthspire and running Sky Haven Temple, and running the Crypt of the Heart quest.
I interrupt my usual playthrough posts with a side experiment: attempting to run the Nexus Mods collection Gate to Sovngarde!
Details on this behind the fold.
So as I think I’ve mentioned before on this blog, whenever I want to do any serious rearranging of my mods on my Steam Deck, it’s awkward to do so directly on the Deck.
This post overrides all previous posts I’ve done on the topic of how I’m modding on my Steam Deck. The TL;DR version is, I got frustrated with Vortex not being supported well with steamtinkerlaunch, which was causing me problems with being able to update Vortex to new versions.
I have now ditched steamtinkerlaunch from my setup entirely, in favor of setup scripts created by and posted to Github by a user called pikdum.
Deets behind the fold.
I alluded to this in the post I put up yesterday about Harrowhark’s latest session, but wanted to call this out separately here: I got a solution to my missing MCMs!
User Grayblood on the Nexus Mods Discord helpfully pointed me at the Menu Maid 2 mod, recommending this as a way to fix my missing MCMs rather than trying to use Jaxonz’s MCM Kicker. Menu Maid has several dependencies, but I had most of them already except for Powerofthree’s Tweaks. So I installed both Menu Maid 2 and Powerofthree’s Tweaks… and just like that, boom, my missing MCMs showed up.
However, this wasn’t the only problem I’ve now solved in Harrow’s playthrough.
A little while ago today I did a post lamenting a problem I was having with my Oblivion install on my Steam Deck showing me keyboard prompts on screen rather than controller button prompts. I am delighted to report, as of this post, that this issue is solved.
A helpful user on Mastodon (all hail @blake) told me that the issue was that the controller config I had on the Deck was sending keyboard inputs, not controller inputs. And that what I had to do was to change to a configuration that sent controller inputs instead.
EDITING TO ADD 1/22/2023 8:25pm, for anybody that lands on this post: I’ve actually found a solution to this issue. Please have a look at this later post.
So once I got Oblivion running on my Steam Deck, I thought I’d try to do the same thing with it that I did with Shenner’s run in Skyrim: i.e., go ahead and mod it, but very lightly, sticking to just bug fix mods, or ones that provide critical enhancements to just improve the game’s quality of play on a modern device.
However, I’m running into an issue I need help with.
One of the few things I like about the Nintendo Switch more than the Steam Deck is that the Switch has a built-in button for doing video captures. I hit that button, it records the last 30 seconds of what just happened on whatever game I’m playing. Super convenient! And I can yoink the resulting video right out of my captured data, right up to my computer.
While running Shenner’s playthrough, I really rather missed having that ability. I really like playing on a laptop, but don’t currently have a way to do video capture set up on my Win11 VM. Nor, until last night, did I have any way to do it on the Deck.
This week I was contacted on Twitter by a user with the handle Shadark. (Hi, Shadark!) This person was going down the same path I’d done, trying to get Skyrim Together Reborn running on the Steam Deck. We got to talking on Discord, and I agreed to provide some screenshots of what my current setup is.
But during that conversation, I realized it might actually be better to do so here on the blog. Shadark found me googling for help about modding on the Steam Deck. But if anybody else needs this information, I figured it would be nice to have a cohesive walkthrough I can point at!
Previous posts of mine were more scattershot, and contained a lot of experimentation. So here’s a more up to date post, pulling relevant bits of data out of previous posts and presenting them in a more coherent fashion. Hopefully this will be useful not only to Shadark but to any other Steam Deck players who might be interested in modding Skyrim on their devices.
Since Shadark was specifically interested in Skyrim Together Reborn, I’ll be talking about that some in this post, but my setup is not just for that mod. If STR is not a thing you want to try playing, feel free to disregard the parts of this post explicitly related to that, which is section 9.
This is in-depth geekery so I’m putting it all behind the fold. (Dreamwidth folks, if you’re reading this via crossposting, as near as I can tell the post came through okay over to Dreamwidth. It looks okay from my DW account. If it does not look okay for you, let me know.)
The three people in my household aren’t quite ready to play ESO completely together yet, so for the moment, I’m just working on exploring Summerset, practicing with ESO’s unfamiliar UI, and seeing if I can get the lay of the land before we seriously start questing.
So this is a double session post, but it’s very exploratory and has no real game action yet. This is entirely practice!