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In Which Shenner Thwarts a Conspiracy and Battles a Giant Spirit Crab
In which Shenner acquires a dwarven fishing rod and uses it to find treasure at Bronze Water Cave; thwarts a conspiracy in Markarth; and helps Viriya and the guards of the Pale vanquish more frenzied mudcrabs, as well as an Emperor Crab Guardian Spirit.
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In Which Faanshi Goes to Alftand
In which Faanshi slays a dragon at Dragontooth Crater, then begins questing through Alftand in search of an Elder Scroll.
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In Which Shenner Acquires Azura’s Star and a Daughter
In which Shenner recovers lost flin for Ri'saad, and a Moon Amulet for Kharjo; begins investing in merchant shops; retrieves Nettlebane and a sapling to replace the dying Gildergreen in Whiterun; adopts Lucia as a daughter; and repairs Azura's Star.
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In Which Shenner Acquires the Gauldur Amulet and the Gray Cowl
In which Shenner acquires the final fragment of the Gauldur Amulet, and sees it reforged; and in which she acquires the Ancestral Sword of Clan Ice-Blade, so that she can return it to the Gray Fox and claim the Gray Cowl of Nocturnal.
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In Which Shenner Opens an Oblivion Gate
In which Shenner is drawn into a conspiracy to open an Oblivion Gate and give Mehrunes Dagon access back into Tamriel; in which she defeats the cultists; and in which she must venture through the Gate to upend Dagon's plans.
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In Which Shenner Visits Alduin’s Wall
In which Shenner pursues several new fishing challenges, including killing a dangerous horker; slays a Thalmor assassin; reaches Sky Haven Temple with the Blades; purifies a dead knight's corrupted heart, and wins his Ebony Spell Knight Armor; and bribes Gisli of Solitude for a deed.
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In Which Faanshi Becomes Thane of Hjaalmarch and Gets the Wabbajack
In which Faanshi uncovers the truth behind a house burning down in Morthal, and saves the town from vampires; becomes thane of Hjaalmarch; confronts Katria's greedy apprentice Taron Dreth; and quests into Wolfskull Cave on behalf of Solitude.
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In Which Shenner Acquires Bloodthirst and Becomes Thane of the Pale
In which Shenner seeks out a fishing contest and slays a dragon in Morthal; retrieves the sword Bloodthirst; slays the dragon Vuljotnaak; investigates swarming mudcrabs in Dawnstar; and becomes thane of the Pale and gains Heljarchen Hall.
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In Which Faanshi Forges the Gauldur Amulet and Aetherial Crown
In which Faanshi slays another dragon near Dushnikh Yal; quests into Reachwater Rock to reforge the Gauldur amulet; kills a couple more dragons near Shearpoint; retrieves a final aetherium shard from Raldbthar; and forges the Aetherial Crown.
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In Which Shenner Quests Through the Ratway
In which Shenner acquires the blade Dawnfang and Duskfang, a pet skeever, and a home down in the Ratway; rescues Esbern from Thalmor agents; brings a goldfish to Mila in Whiterun; and builds out more of Windstad Manor.