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In Which Merawen Becomes an Agent of Nocturnal and Guild Master of the Thieves Guild
In which Merawen, with the help of Brynjolf and Karliah, tracks down and deals with the treacherous Mercer Frey; returns the stolen Skeleton Key to its rightful place in the Twilight Sepulcher; and becomes Guild Master of the Thieves Guild.
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In Which Merawen Becomes Thane of the Reach and Gains Markarth for the Guild
In which Merawen becomes thane in the Reach by restoring a lost family shield to Jarl Igmund; in which she buys Vlindrel Hall and gains Argis the Bulwark as her housecarl; and in which she recovers a stolen silver mold for Endon and gains a new ally for the Thieves Guild.
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In Which Merawen Goes Questing in the Reach
In which Merawen quests all over the Reach, with an eye towards gaining a thaneship—and a house from which she can operate as a thief—in Markarth.
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In Which Merawen Finds the White Phial, and Thieves Her Way Through Riften and Markarth
In which Merawen finds the White Phial for Nurelion in Windhelm; and in which she pulls off more thievery in both Riften and Markarth.
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In Which Merawen Gains Solitude for the Guild and Saves Esbern from the Thalmor
In which Merawen re-opens influence for the Thieves Guild in Solitude; commits more thievery in Riften, and gets more training at the mage college; re-forges Gauldur’s Amulet; and saves the old Blades Archivist Esbern from the Thalmor.
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In Which Merawen Commits Thievery But Also Buys the Land for Lakeview Manor
In which Merawen does a special job for Olfrid Battle-Born in Whiterun; in which she does enough thievery in Solitude to provoke a new special request to the Guild from Erikur there; in which she commits horse theft at Black-Briar Lodge, but with the surreptitious sanction of Maven Black-Briar; and in which she begins building Lakeview Manor.
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In Which Merawen Buys Proudspire Manor and Becomes Thane of Haafingar
In which Merawen becomes thane of Haafingar, and purchases Proudspire Manor; in which she does enough thievery in Whiterun to bring word to the Guild that Olfrid Battle-Born wants us to do a special job; in which she kills three different dragons; and in which she clears Ragnvald to learn a new word for a Shout and kill the Dragon Priest Otar there.
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In Which Merawen Defeats the Wolf Queen for Solitude
In which Merawen stops the resurrection of the dreaded Wolf Queen Potema, and gains the gratitude of Jarl Elisif and her steward Falk in Solitude; in which she commits thievery in Solitude, Whiterun, and Windhelm; and in which she takes out a couple more dragons and multiple bandits.
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In Which Merawen Restores the Thieves Guild in Windhelm
In which Merawen helps out in the mage college, and kills a dragon while she’s trying to be helpful and get training; in which she visits Raven Rock for the first time, meets a Guild contact, and also robs Severin Manor; and in which she does enough thievery in Windhelm to nab a special job for the Guild to re-establish its footing there.
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In Which Merawen Becomes a Nightingale and Also Infiltrates the Thalmor Embassy
In which Merawen and Brynjolf accept Karliah’s offer to become Nightingales and swear an oath to Nocturnal; in which Merawen finally kills that giant at Bleakwind Basin, as well as an Elder Dragon when visiting the College of Winterhold for training; and in which she enacts Delphine’s plan to infiltrate the Thalmor Embassy.