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In Which Marwyth Gains a Companion and Saves Fort Amol
In which Marwyth aids a lively Khajiit mage on High Isle and gains her companionship; helps a druid investigate volcanic activity on the island; recovers relics and hunts a nix-hound for the Ashlanders on Vvardenfell; aids the Ebonheart Pact in Fort Morvunskar and Fort Amol; and vanquishes slavers at Khartag Point.
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In Which Marwyth Becomes the Champion of Vivec
In which Marwyth discovers the truth behind the attack on Vivec's divine energy; defeats the plans of Clavicus Vile; saves Vvardenfell from destruction; discovers agents of the Stormfist Clan infiltrating the festival celebrating Jorunn the Skald-King in Windhelm; and saves the king from attackers in the midst of the very same festival.
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In Which Gyllerah Goes Hunting for a Vampire Lord
In which Gyllerah runs the Signal Fire Sprint in Bergama for the New Life Festival; aids Mel Adrys in his ongoing search for the Pale Worm; and fights in two different harrowstorms.
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In Which Gyllerah Has Quite a Few Adventures
In which Gyllerah quests through the Alik'r Desert in search of crafting materials; through Ondil on Auridon for rare tomes for the Mages Guild; into the Shivering Isles to confront Sheogorath over yet more rare tomes; and in Vukhel Guard, where she discovers signs of an assassination plot against Queen Ayrenn.