-
In Which Finds-The-Way Recovers the Crown of Barenziah
In which Finds-The-Way steals a horse from the Black-Briar Lodge on behalf of Louis Letrush; slays a necromancer in Ansilvund and puts the ghosts of two lovers to rest; and recovers the Crown of Barenziah from Tolvald's Cave.
-
In Which Finds-The-Way Assassinates a Markarth Chef
In which Finds-The-Way assassinates a chef in Markarth; acquires a set of Ancient Shrouded Armor from Hag's End; hunts for additional Stones of Barenziah; returns to Septimus to give him his requested blood samples, only to see him disintegrate when he opens his Dwemer artifact; and reads the Oghma Infinium.
-
In Which Finds-The-Way Faces Alduin and Wrecks a Wedding
In which Finds-The-Way has her first encounter with Hermaeus Mora; fights Alduin for the first time on the Throat of the World; slays the vampire Hert for the Brotherhood; helps the Brotherhood accept a contract that will lead them to killing the Emperor; takes out a bride at her wedding in Solitude; frames the son of the commander of the Penitus Oculatus; gains the unearthly horse Shadowmere; and confronts Cicero at the Dawnstar Sanctuary after he attacks a fellow member of the Brotherhood.
-
In Which Elessir Slays Mudcrabs and Commits Thievery
In which Elessir deals with an infestation of frenzied mudcrabs in Dawnstar; commits further thievery for the Thieves Guild; and slays a monster horker near Windhelm.
-
In Which Kendeshel Slays a Whole Lot of Vampires
In which Kendeshel quests across the land in search of Crusader relics for the Dragonborn Gallery; slays draugr and Mikrul Gauldurson in Folgunthur; saves Morthal from being taken over by vampires; discovers the secrets of Shalidor's Maze in Labyrinthian; and claims Bloodchill Manor after clearing it of more vampires.
-
In Which Elessir Defeats Lord Harkon
In which Elessir slays Lord Harkon at Castle Volkihar, with the help of Serana and the Dawnguard; retrieves Valerica from the Soul Cairn; joins a fishing contest in Morthal, only to discover it's not what it seems; thwarts a conspiracy of the Forsworn in Markarth; commits further acts of thievery for the Thieves Guild; and masters the school of Illusion at the College of Winterhold.
-
In Which Finds-The-Way Quests for the Guild, the Fishery, and the Brotherhood
In which Finds-The-Way acquires the Gray Cowl of Nocturnal; continues thieving for the Thieves Guild; joins the Dark Brotherhood and carries out her first few contracts; slays a threatening horker near Windhelm; investigates Faldar's Tooth and Yngvild; recovers the Helm of Winterhold, and becomes thane of Winterhold; and takes control of Bloodchill Manor.
-
In Which Elessir Becomes Thane of Hjaalmarch and the Pale
In which Elessir slays a Thalmor assassin, and the dragon Vuljotnaak; investigates the activity of Mythic Dawn cultists at Rielle; retrieves the fragments of Geirmund's amulet, and the sword called both Dawnfang and Duskfang; acquires Bloodchill Manor after vanquishing vampires there; and becomes thane of both Hjaalsmarch and the Pale, after aiding Morthal with a vampire problem and Dawnstar with a giant problem.
-
In Which Kendis Fights Through Game Performance Problems to Defeat Miraak
In which Kendis slays Ildari Sarothril at Highpoint Tower; recovers the map to the stalhrim source for the Skaal; discovers the Black Books inside White Ridge Barrow and Benkongerike; discovers the hoard of Haknir Death-Brand; and last but not least, confronts Miraak in Apocrypha, liberating Solstheim from his control.
-
In Which Elessir Becomes Thane of Falkreath and Joins the Bards College
In which Elessir helps out a jester with a cart; seeks but does not find the Horn of Jurgen Windcaller in Ustengrav; becomes thane in Falkreath; buys land and builds Lakeview Manor; slays bandits at Ironback Hideout; and joins the Bards College in Solitude.