-
In Which Shenner Rescues a Curate and Slays a Priest of Dagoth Ur
In which Shenner quests through Benkongerike; returns to Skyrim's mainland to rescue a missing curate for the temple; solves the secret of what has been happening at Kolbjorn Barrow; and defends the temple from attack by ash zombies before hunting down and slaying the renegade priest who sent them.
-
In Which Shenner Meets Hermaeus Mora and Goes to Solstheim
In which Shenner brings crimson nirnroot to Avrusa Sarethi; returns the runed Lexicon to Septimus Signus, and meets the Daedra Hermaeus Mora; and journeys to the island of Solstheim to seek information on the mysterious Miraak, whose cultists are trying to kill her.
-
In Which Shenner Faces An Awkward Situation
In which Shenner assists Viriya in getting started setting up a market stall; and in which she infiltrates Druadach Redoubt, now inhabited by Madanach's friendly forces, to surreptitiously kill his Briarheart.
-
In Which Shenner Acquires the Gauldur Amulet and the Gray Cowl
In which Shenner acquires the final fragment of the Gauldur Amulet, and sees it reforged; and in which she acquires the Ancestral Sword of Clan Ice-Blade, so that she can return it to the Gray Fox and claim the Gray Cowl of Nocturnal.
-
In Which Shenner Acquires a Vampire Lair, a Goldfish, and Ancient Knowledge
In which Shenner thwarts a vampire ambush, and takes control of Bloodchill Manor; lays the Pale Lady to rest; locates a needed goldfish; and returns the Lexicon to Avanchnzel.