Now back to Kendeshel! This is a mix of vanilla Skyrim content as well as modded stuff. Vanilla action includes some side questing, but also running Blood on the Ice in Windhelm; buying Hjerim; becoming thane of Eastmarch; taking out the Thalmor assassin threatening Malborn; clearing Lost Knife Hideout and getting the Headman’s Cleaver; retrieving the White Phial in Forsaken Cave; slaying Potema; buying Proudspire Manor; and becoming thane of Haafingar.
This post contains spoilers for three of the mods I’m running in this playthrough: major spoilers for Legacy of the Dragonborn and Wyrmstooth, and minor post-plot spoilers for Moon and Star. Legacy spoilers are specific to the Excavation of Windcaller Pass quest, and Wyrmstooth’s spoilers are for the beginning of its overall plot. Read with caution if you’re not already familiar with these mods.
Main action in these sessions: getting started with Dawnguard, and in fact making serious inroads on the plot, getting all the way through running the Soul Cairn and getting Valerica’s Elder Scroll. And in between all of this, I kept bouncing back to Whiterun trying to spawn the Traveler. Which did in fact finally help me solve the problem with Carlotta and Mila being stuck!
Meanwhile, I also picked up the thaneship in Winterhold! For free, pretty much, since I’d already helped enough people and had put the new Jarl into power by way of winning the war.
And last but not least, I got onto the trail of finding the Dragon scroll, needed not only for Dawnguard, but for the main plot as well.
This was a lower-key session, in which I took care of several small side items, as well general building at both Lakeview and Windstad. Main things accomplished: clearing High Gate Ruins, taking out the dragon at Skyborn Altar for a bounty, and helping Danica Pure-Spring with the Gildergreen in Whiterun.
(This post is for the play session done on Wednesday 2/23. Thursday 2/24’s post will be forthcoming shortly!)
This was a nicely action-packed session, seeing the clearing of Treva’s Watch and the payment of the bounty for the bandit chief there, as well as venturing into Ustengrav in search of the Horn of Jurgen Windcaller. Plus, I have now fully furnished Breezehome, and become thane in Falkreath.
And I didn’t actively plan to initiate the Thieves Guild plotline this session, but it kinda worked out that way!
This session got a little more random than I planned going in! But this was kind of cool regardless, as I did some wandering around on foot to try to see if I could have anything interesting happen–and to get opportunities to exercise the Heavy Armor skill. I was pleased to find at least one totally brand new location I never saw during Alarrah’s run!
With the exception of finding the Lunar Forge, though, this was all familiar territory. So again, I’ll be focusing on the bits that were different this time vs. what happened when Alarrah did them.