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In Which Marwyth Goes to Summerset
In which Marwyth investigates a Daedric ritual in Shimmerene; rescues a Kinlady from a treacherous Aldarch; helps Mirri Elendis find her missing mother; recovers the Amulet of Kings; helps a Clockwork Apostle with reassembling a factotum, and another one with protecting the Mnemonic Planisphere; and locates the Augur of the Obscure, to help the Psijic Order close time breaches all over Tamriel.
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In Which Marwyth Quests for Crows
In which Marwyth defeats mercenaries in Garlas Agea; helps a son find his missing father in Crow's Wood, while also gathering tributes for the Blackfeather Court; defeats Veiled Heritance operatives in Naril Nagaia; and quests again for the Blackfeather Court, this time in Clockwork City.
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In Which Marwyth Saves Sotha Sil and Clockwork City
In which Marwyth brings about the capture of a rogue chancellor in Clockwork City; gains the favor of the Blackfeather Court to recover the Skeleton Key; defeats the Shadow of Sotha Sil, and frees the real Sotha Sil from imprisonment; and is warned by Sotha Sil that the Daedric threat is not over.
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In Which Marwyth Uncovers Plots in Clockwork City
In which Marwyth accompanies the sorcerer Divayth Fyr into Clockwork City; teams up with other hopefuls to try to win citizenship in the Brass Fortress; discovers a corrupt constable, and puts a stop to his citizenship fraud; and uncovers a shocking revelation about Sotha Sil himself.
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In Which Marwyth Becomes the Champion of Vivec
In which Marwyth discovers the truth behind the attack on Vivec's divine energy; defeats the plans of Clavicus Vile; saves Vvardenfell from destruction; discovers agents of the Stormfist Clan infiltrating the festival celebrating Jorunn the Skald-King in Windhelm; and saves the king from attackers in the midst of the very same festival.