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In Which Elessir Becomes Thane of Hjaalsmarch and the Pale
Now that I’m finally done rebuilding all the galleries, I can get caught up on backlogged playthrough posts! Here’s another round of Elessir, mostly covering stuff I’ve done before in other playthroughs, but with a bit of Lucien commentary. Main action: taking out J’datharr the Thalmor assassin; slaying the dragon Vuljotnaak; beginning my run through The Cause; getting the amulet fragments from Geirmund’s Hall and Folgunthur; acquiring Dawnfang & Duskfang from the Guardian Vault in the Ratway; taking over Bloodchill Manor after clearing the vampires out of there; becoming Thane of the Pale after slaying a giant for Skald; and becoming Thane of Hjaalsmarch after clearing out the vampires in Movarth’s Lair.
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In Which Kendeshel Becomes Thane of the Pale and Saves Esbern from the Thalmor
Back to Kendeshel’s Skyrim playthrough. Main game action: saving Dawnstar from nightmares and becoming Thane of the Pale; beginning the building of Heljarchen Hall and getting Gregor as housecarl; acquiring Azura’s Star; running the Thalmor Embassy; and saving Esbern from the Ratway.
This post contains minor post-plot spoilers for Moon and Star and Project AHO, involving characters you can encounter after running Moon and Star, and location of the AHO. And minor spoilers for Legacy of the Dragonborn, involving functionality available in the Safehouse and the locations of a couple of items for Tools of the Trade.
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In Which Finds-The-Way Becomes Arch-Mage, and Thane of Hjaalmarch and the Pale
Swinging back around to my ongoing Argonian playthrough in Skyrim! Main action here: becoming Arch-Mage at the College of Winterhold, running Runoff Caverns and getting its assorted quest rewards (including the Dwarven Horse), running Laid to Rest and becoming thane in Hjaalsmarch, and killing some giants and helping some Dawnstar residents to become thane in the Pale as well.
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In Which Kendeshel Hunts a Mysterious Criminal and Lost Relic Hunting Tools
This post covers running the Moon and Star mod’s plotline in Kendeshel’s Skyrim playthrough, and as such, contains massive spoilers for that mod. If you haven’t played this mod yet and think you might want to, you should hold off on reading this post for now.
I also have up a spoiler-free review of the mod if you’d like to read that instead.
There are also spoilers here for Legacy of the Dragonborn, covering how to find the Hall of Secrets and how to launch the Tools of the Trade quest to find a bunch of useful items.
And since the screenshots for this mod do involve spoilers for Moon and Star, the screenshot gallery is password-locked. You can find the password at the bottom of this post.
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In Which Finds-The-Way Acquires Mehrunes’ Razor and Azura’s Star
All of the action in this post is stuff I’ve played through before, so not much in the way of new Skyrim commentary here; this post is mostly language commentary on the German run I’m doing with Finds-The-Way. Overall action here though is getting Mehrunes’ Razor and Azura’s Star.
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In Which Kendeshel Becomes Arch-Mage of the College of Winterhold
This post for my Kendeshel playthrough primarily features finishing off the College of Winterhold plotline, and becoming Arch-Mage of the college. Some minor spoilers here for the Project AHO mod (involving usefulness of quest rewards from that), as well as minor spoilers for Legacy of the Dragonborn (more details about the beginning of the Shattered Legacy plot, and of a side quest available at Mzulft).
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In Which Elessir Becomes Thane of Winterhold and a Nightingale
Latest post from my Elessir playthrough! Main action in this one: finishing up the Saints and Seducers plot, by taking out the second Seducers camp and then the mad conjurer Thoron; returning the Sword of Jyggalag to Staada; locating the remains of missing College of Winterhold apprentices; recovering the Helm of Winterhold and becoming thane of Winterhold; reforging the Arms of Chaos; and pushing the Thieves Guild plotline along to the point of becoming a Nightingale.
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In Which Elessir Investigates Ruins and Caverns, and Becomes Thane of Haafingar
Back to Elessir in Skyrim! Main action in this post: running the Fall of Winterhold quest for the Immersive College of Winterhold mod, and then running Runoff Caverns, one of the few areas in Anniversary Edition content I hadn’t actually played through yet. And as a tasty after-dinner mint, I also got Elessir thaned up in Solitude!
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In Which Kendeshel Takes Fort Greenwall and Joins the College of Winterhold
This is a single-session post, but I had a lot of commentary on it, so keeping the length down by focusing on a single session! Main action here: setup of quests in and around Riften; getting Wujeeta to tell me about her skooma dealer; helping Largashbur with their initial giant attack; reporting to the Imperial camp in the Rift and getting orders to lean on Anuriel; blackmailing Anuriel for info; helping Hadvar’s squad commander the wagon for supplies; taking over Fort Greenwall; killing another dragon in Solitude; joining the College of Winterhold; discovering the Eye of Magnus (not to mention Jyrik Gauldurson) in Saarthal; taking out the Seducers bandits camped near Fort Kastav; and reporting to Hadvar to help him break into the fort.
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In Which Elessir Defies Maven Black-Briar and Becomes Thane of the Rift
Latest action out of Elessir, my non-Legacy of the Dragonborn modded playthrough! Main action in this post: running Goldenglow Estate and then Honningbrew Meadery for the Thieves Guild plotline; running the Interception plot to help out the Remnants agents; confronting Kinthal’s Saints bandits near Karthwasten; helping the Orc stronghold Largashbur with a giant problem; running Avanchnzel and returning the Lexicon there; buying Honeyside and becoming thane in the Rift; and returning Azura’s Star to Aranea, and heeding Azura’s directive to cleanse Malyn Varen’s soul out of it.