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In Which the Dragonborns Kill a Bunch of Bandits and Acquire Hendraheim
In which Rhanys, Luciriel, and Kitty head to Falkreath to see about getting the favor of the Jarl; speak with a werewolf in the guard barracks; are ordered by the Jarl to go kill a bandit leader for him, and take out bandits in both Knifepoint Ridge and Bilegulch Mine; kill a dragon near Cracked Tusk Keep; rescue a hunter at Moss Mother Cavern; have some stern differences of opinion with some Thalmor; and fight the warrior Eydvina Shield-Hearth to gain custody of her house Hendraheim.
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In Which Finds-The-Way Assassinates the Emperor of Tamriel
In which Finds-The-Way assassinates the Gourmet at Nightgate Inn; infiltrates the Imperial party at Castle Dour; learns from Commander Maro that someone in the Brotherhood has betrayed her; rescues survivors from an all-out assault on the Brotherhood Sanctuary; dispatches the traitor to the Brotherhood; assassinates the Emperor at last; and takes over the Brotherhood Sanctuary in Dawnstar.
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In Which Elessir Becomes Thane of Hjaalmarch and the Pale
In which Elessir slays a Thalmor assassin, and the dragon Vuljotnaak; investigates the activity of Mythic Dawn cultists at Rielle; retrieves the fragments of Geirmund's amulet, and the sword called both Dawnfang and Duskfang; acquires Bloodchill Manor after vanquishing vampires there; and becomes thane of both Hjaalsmarch and the Pale, after aiding Morthal with a vampire problem and Dawnstar with a giant problem.
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In Which Kendeshel Becomes Thane of the Pale and Saves Esbern from the Thalmor
In which Kendeshel slays a bandit leader; saves Dawnstar from nightmares; agrees to seek the pieces of Mehrunes' Razor; retrieves ironwood fruit to save a dying man; becomes thane of the Pale, and acquires land for Heljarchen Hall; retrieves Azura's Star; infiltrates the Thalmor Embassy; and saves Esbern from the Ratway.
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In Which Elessir Battles Mercer Frey, Thalmor, and Forsworn
In which Elessir slays Mercer Frey in the depths of Irkngthand; restores the Skeleton Key to the Twilight Sepulcher and gains his full power as a Nightingale of Nocturnal; acquires the hammer Nerveshatter; slays a mad blacksmith; raids the Thalmor Embassy; rescues Esbern from the Ratway; visits Alduin's Wall with Esbern and Delphine, and learns a way forward to confront Alduin; and meets Paarthurnax, the master of the Greybeards, who sends him off to find an Elder Scroll.
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In Which Finds-The-Way Acquires Mehrunes’ Razor and Azura’s Star
In which Finds-The-Way acquires the pieces of Mehrunes' Razor, but is forced to kill Silus Vesuius to claim it once it's reassembled; acquires and cleanses Azura's Star of the soul of the necromancer who'd tainted it; and quests into Mzulft to discover the location of the Staff of Magnus.
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In Which Kendeshel is Kidnapped and Sold into Slavery
In which Kendeshel retrieves a lost journal in Sunderstone Gorge; becomes thane in Falkreath; acquires land and begins the building of Lakeview Manor; follows the trail of clues in a journal to visit a runestone and a shrine; meets the mysterious figure who stole the Horn of Jurgen Windcaller, and agrees to travel to Kynesgrove with her to slay a dragon; and last but not least, has all her plans upended when she is captured by slavers and dragged off to a secret Dunmer settlement beneath Skyrim, where she is sold to a Telvanni wizard.
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In Which Kendeshel Acquires Dawnbreaker and the Masque of Clavicus Vile
In which Kendeshel seeks the Horn of Jurgen Windcaller in Ustengrav; slays a bandit in Dragon Bridge, and a lot more bandits at Robber's Gorge; helps a Daedra dog reunite with his master, and acquires the Masque of Clavicus Vile; acquires the sword Dawnbreaker by clearing Meridia's temple of a necromancer; eliminates the Alik'r mercenaries threatening Saadia; and begins to aid the people of Falkreath.
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In Which Kendeshel Visits the Greybeards and the Jarl of Falkreath
In which Kendeshel finds a fellow Redguard hiding out from assassins in Whiterun; acquires silver armor for her housecarl; puts ghosts to rest at a haunted farm; retrieves a lost sword; puts down a zombie uprising; frees a necromancer banished by her coven; visits the Greybeards and passes their initial trials; investigates Shroud Hearth Barrow; helps a Nord slay a necromancer in his family tomb, then recruits him as steward for her new farm; and slays some treacherous bandits for the Jarl of Falkreath.
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In Which Elessir Becomes Thane of Falkreath and Joins the Bards College
In which Elessir helps out a jester with a cart; seeks but does not find the Horn of Jurgen Windcaller in Ustengrav; becomes thane in Falkreath; buys land and builds Lakeview Manor; slays bandits at Ironback Hideout; and joins the Bards College in Solitude.