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In Which Kendis Slays a Cannibal, Acquires Mehrunes’ Razor, and Quests for Mara
In which Kendis slays a cannibal desecrating Markarth's Hall of the Dead; acquires the final piece of Mehrunes' Razor, and is forced to fight off Silus when Dagon demands she kill him; investigates signs of a Dagon cult; investigates the ruins of Arkngthamz and meets the ghost of Katria; and finishes questing for Mara in the name of love.
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In Which Harrowhark Becomes Thane of Haafingar
In which Harrowhark continues musical studies at the Bards College; recovers the Ancestral Sword of Clan Ice-Blade, and gains the Gray Cowl of Nocturnal; wins the Wabbajack by answering a challenge from Sheogorath; destroys the spirit of Potema before she can escape her catacombs; investigates signs of a resurgence of the Mythic Dawn; and becomes thane in Solitude and buys Proudspire Manor.
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In Which Shenner Acquires Mehrunes’ Razor
In which Shenner acquires the pieces of Mehrunes' Razor, and then defies Mehrunes Dagon by keeping the weapon on her own terms; and in which she discovers evidence of a slain Spell Knight whose stolen heart has been corrupted by witches.
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In Which Ysani Quests for the Temple of Mara
In which Ysani, in a rare fit of romantic fervor, aids a priestess of Mara in spreading Mara's love; finds another schematic for the Dawnguard; and returns the Runed Lexicon to Septimus, only to come to the attention of Hermaeus Mora.
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In Which Delga Acquires the White Phial and the Final Aetherium Shard
In which Delga recovers components to repair the White Phial, and returns them to Quintus in Windhelm; in which she battles three different dragons; and in which she recovers the final aetherium shard for the ghost of Katria.
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In Which Delga Battles a Dragon and Bandits, and Seeks Azura’s Star
In which Delga explores the ruins at Volunruud for a source of power; in which she slays a bandit for a Winterhold bounty; in which she battles a dragon with Farkas of the Companions (in theory); and in which she begins the search for Azura's Star.
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In Which Merawen Has a Way Livelier Night Than Anticipated
In which Merawen builds, crafts, and enchants all the things--and then has an unexpectedly VERY lively night after agreeing to have a few drinks with a guy in Windhelm.
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In Which Merawen Gains Solitude for the Guild and Saves Esbern from the Thalmor
In which Merawen re-opens influence for the Thieves Guild in Solitude; commits more thievery in Riften, and gets more training at the mage college; re-forges Gauldur’s Amulet; and saves the old Blades Archivist Esbern from the Thalmor.